// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sections/MovieSceneDataLayerSection.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneDataLayerSection() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UDataLayerAsset_NoRegister(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EDataLayerRuntimeState(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneDataLayerSection(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneDataLayerSection_NoRegister(); UPackage* Z_Construct_UPackage__Script_MovieSceneTracks(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMovieSceneDataLayerSection Function GetDataLayerAssets ****************** struct Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics { struct MovieSceneDataLayerSection_eventGetDataLayerAssets_Parms { TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetDataLayerAssets constinit property declarations ******************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetDataLayerAssets constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetDataLayerAssets Property Definitions ******************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UDataLayerAsset_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventGetDataLayerAssets_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::PropPointers) < 2048); // ********** End Function GetDataLayerAssets Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "GetDataLayerAssets", Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::MovieSceneDataLayerSection_eventGetDataLayerAssets_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::MovieSceneDataLayerSection_eventGetDataLayerAssets_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneDataLayerSection::execGetDataLayerAssets) { P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=P_THIS->GetDataLayerAssets(); P_NATIVE_END; } // ********** End Class UMovieSceneDataLayerSection Function GetDataLayerAssets ******************** // ********** Begin Class UMovieSceneDataLayerSection Function GetDesiredState ********************* struct Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics { struct MovieSceneDataLayerSection_eventGetDesiredState_Parms { EDataLayerRuntimeState ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, }; #endif // WITH_METADATA // ********** Begin Function GetDesiredState constinit property declarations *********************** static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetDesiredState constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetDesiredState Property Definitions ********************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventGetDesiredState_Parms, ReturnValue), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(0, nullptr) }; // 3394607490 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::NewProp_ReturnValue_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::PropPointers) < 2048); // ********** End Function GetDesiredState Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "GetDesiredState", Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::MovieSceneDataLayerSection_eventGetDesiredState_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::MovieSceneDataLayerSection_eventGetDesiredState_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneDataLayerSection::execGetDesiredState) { P_FINISH; P_NATIVE_BEGIN; *(EDataLayerRuntimeState*)Z_Param__Result=P_THIS->GetDesiredState(); P_NATIVE_END; } // ********** End Class UMovieSceneDataLayerSection Function GetDesiredState *********************** // ********** Begin Class UMovieSceneDataLayerSection Function GetFlushOnActivated ***************** struct Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics { struct MovieSceneDataLayerSection_eventGetFlushOnActivated_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, }; #endif // WITH_METADATA // ********** Begin Function GetFlushOnActivated constinit property declarations ******************* static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetFlushOnActivated constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetFlushOnActivated Property Definitions ****************************** void Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((MovieSceneDataLayerSection_eventGetFlushOnActivated_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneDataLayerSection_eventGetFlushOnActivated_Parms), &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::PropPointers) < 2048); // ********** End Function GetFlushOnActivated Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "GetFlushOnActivated", Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::MovieSceneDataLayerSection_eventGetFlushOnActivated_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::MovieSceneDataLayerSection_eventGetFlushOnActivated_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneDataLayerSection::execGetFlushOnActivated) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->GetFlushOnActivated(); P_NATIVE_END; } // ********** End Class UMovieSceneDataLayerSection Function GetFlushOnActivated ******************* // ********** Begin Class UMovieSceneDataLayerSection Function GetFlushOnUnload ******************** struct Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics { struct MovieSceneDataLayerSection_eventGetFlushOnUnload_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, }; #endif // WITH_METADATA // ********** Begin Function GetFlushOnUnload constinit property declarations ********************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetFlushOnUnload constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetFlushOnUnload Property Definitions ********************************* void Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((MovieSceneDataLayerSection_eventGetFlushOnUnload_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneDataLayerSection_eventGetFlushOnUnload_Parms), &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::PropPointers) < 2048); // ********** End Function GetFlushOnUnload Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "GetFlushOnUnload", Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::MovieSceneDataLayerSection_eventGetFlushOnUnload_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::MovieSceneDataLayerSection_eventGetFlushOnUnload_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneDataLayerSection::execGetFlushOnUnload) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->GetFlushOnUnload(); P_NATIVE_END; } // ********** End Class UMovieSceneDataLayerSection Function GetFlushOnUnload ********************** // ********** Begin Class UMovieSceneDataLayerSection Function GetPrerollState ********************* struct Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics { struct MovieSceneDataLayerSection_eventGetPrerollState_Parms { EDataLayerRuntimeState ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, }; #endif // WITH_METADATA // ********** Begin Function GetPrerollState constinit property declarations *********************** static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetPrerollState constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetPrerollState Property Definitions ********************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventGetPrerollState_Parms, ReturnValue), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(0, nullptr) }; // 3394607490 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::NewProp_ReturnValue_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::PropPointers) < 2048); // ********** End Function GetPrerollState Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "GetPrerollState", Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::MovieSceneDataLayerSection_eventGetPrerollState_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::MovieSceneDataLayerSection_eventGetPrerollState_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneDataLayerSection::execGetPrerollState) { P_FINISH; P_NATIVE_BEGIN; *(EDataLayerRuntimeState*)Z_Param__Result=P_THIS->GetPrerollState(); P_NATIVE_END; } // ********** End Class UMovieSceneDataLayerSection Function GetPrerollState *********************** // ********** Begin Class UMovieSceneDataLayerSection Function HasPreRoll ************************** struct Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics { struct MovieSceneDataLayerSection_eventHasPreRoll_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, }; #endif // WITH_METADATA // ********** Begin Function HasPreRoll constinit property declarations **************************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function HasPreRoll constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function HasPreRoll Property Definitions *************************************** void Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((MovieSceneDataLayerSection_eventHasPreRoll_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneDataLayerSection_eventHasPreRoll_Parms), &Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::PropPointers) < 2048); // ********** End Function HasPreRoll Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "HasPreRoll", Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::MovieSceneDataLayerSection_eventHasPreRoll_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::MovieSceneDataLayerSection_eventHasPreRoll_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneDataLayerSection::execHasPreRoll) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->HasPreRoll(); P_NATIVE_END; } // ********** End Class UMovieSceneDataLayerSection Function HasPreRoll **************************** // ********** Begin Class UMovieSceneDataLayerSection Function SetDataLayerAssets ****************** struct Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics { struct MovieSceneDataLayerSection_eventSetDataLayerAssets_Parms { TArray InDataLayerAssets; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InDataLayerAssets_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetDataLayerAssets constinit property declarations ******************** static const UECodeGen_Private::FObjectPropertyParams NewProp_InDataLayerAssets_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_InDataLayerAssets; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetDataLayerAssets constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetDataLayerAssets Property Definitions ******************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::NewProp_InDataLayerAssets_Inner = { "InDataLayerAssets", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UDataLayerAsset_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::NewProp_InDataLayerAssets = { "InDataLayerAssets", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventSetDataLayerAssets_Parms, InDataLayerAssets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InDataLayerAssets_MetaData), NewProp_InDataLayerAssets_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::NewProp_InDataLayerAssets_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::NewProp_InDataLayerAssets, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::PropPointers) < 2048); // ********** End Function SetDataLayerAssets Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "SetDataLayerAssets", Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::MovieSceneDataLayerSection_eventSetDataLayerAssets_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::MovieSceneDataLayerSection_eventSetDataLayerAssets_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneDataLayerSection::execSetDataLayerAssets) { P_GET_TARRAY_REF(UDataLayerAsset*,Z_Param_Out_InDataLayerAssets); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetDataLayerAssets(Z_Param_Out_InDataLayerAssets); P_NATIVE_END; } // ********** End Class UMovieSceneDataLayerSection Function SetDataLayerAssets ******************** // ********** Begin Class UMovieSceneDataLayerSection Function SetDesiredState ********************* struct Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics { struct MovieSceneDataLayerSection_eventSetDesiredState_Parms { EDataLayerRuntimeState InDesiredState; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, }; #endif // WITH_METADATA // ********** Begin Function SetDesiredState constinit property declarations *********************** static const UECodeGen_Private::FBytePropertyParams NewProp_InDesiredState_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_InDesiredState; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetDesiredState constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetDesiredState Property Definitions ********************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::NewProp_InDesiredState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::NewProp_InDesiredState = { "InDesiredState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventSetDesiredState_Parms, InDesiredState), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(0, nullptr) }; // 3394607490 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::NewProp_InDesiredState_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::NewProp_InDesiredState, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::PropPointers) < 2048); // ********** End Function SetDesiredState Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "SetDesiredState", Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::MovieSceneDataLayerSection_eventSetDesiredState_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::MovieSceneDataLayerSection_eventSetDesiredState_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneDataLayerSection::execSetDesiredState) { P_GET_ENUM(EDataLayerRuntimeState,Z_Param_InDesiredState); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetDesiredState(EDataLayerRuntimeState(Z_Param_InDesiredState)); P_NATIVE_END; } // ********** End Class UMovieSceneDataLayerSection Function SetDesiredState *********************** // ********** Begin Class UMovieSceneDataLayerSection Function SetFlushOnActivated ***************** struct Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics { struct MovieSceneDataLayerSection_eventSetFlushOnActivated_Parms { bool bFlushOnActivated; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, }; #endif // WITH_METADATA // ********** Begin Function SetFlushOnActivated constinit property declarations ******************* static void NewProp_bFlushOnActivated_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bFlushOnActivated; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetFlushOnActivated constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetFlushOnActivated Property Definitions ****************************** void Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::NewProp_bFlushOnActivated_SetBit(void* Obj) { ((MovieSceneDataLayerSection_eventSetFlushOnActivated_Parms*)Obj)->bFlushOnActivated = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::NewProp_bFlushOnActivated = { "bFlushOnActivated", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneDataLayerSection_eventSetFlushOnActivated_Parms), &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::NewProp_bFlushOnActivated_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::NewProp_bFlushOnActivated, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::PropPointers) < 2048); // ********** End Function SetFlushOnActivated Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "SetFlushOnActivated", Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::MovieSceneDataLayerSection_eventSetFlushOnActivated_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::MovieSceneDataLayerSection_eventSetFlushOnActivated_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneDataLayerSection::execSetFlushOnActivated) { P_GET_UBOOL(Z_Param_bFlushOnActivated); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetFlushOnActivated(Z_Param_bFlushOnActivated); P_NATIVE_END; } // ********** End Class UMovieSceneDataLayerSection Function SetFlushOnActivated ******************* // ********** Begin Class UMovieSceneDataLayerSection Function SetFlushOnUnload ******************** struct Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics { struct MovieSceneDataLayerSection_eventSetFlushOnUnload_Parms { bool bFlushOnUnload; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, }; #endif // WITH_METADATA // ********** Begin Function SetFlushOnUnload constinit property declarations ********************** static void NewProp_bFlushOnUnload_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bFlushOnUnload; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetFlushOnUnload constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetFlushOnUnload Property Definitions ********************************* void Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::NewProp_bFlushOnUnload_SetBit(void* Obj) { ((MovieSceneDataLayerSection_eventSetFlushOnUnload_Parms*)Obj)->bFlushOnUnload = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::NewProp_bFlushOnUnload = { "bFlushOnUnload", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneDataLayerSection_eventSetFlushOnUnload_Parms), &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::NewProp_bFlushOnUnload_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::NewProp_bFlushOnUnload, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::PropPointers) < 2048); // ********** End Function SetFlushOnUnload Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "SetFlushOnUnload", Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::MovieSceneDataLayerSection_eventSetFlushOnUnload_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::MovieSceneDataLayerSection_eventSetFlushOnUnload_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneDataLayerSection::execSetFlushOnUnload) { P_GET_UBOOL(Z_Param_bFlushOnUnload); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetFlushOnUnload(Z_Param_bFlushOnUnload); P_NATIVE_END; } // ********** End Class UMovieSceneDataLayerSection Function SetFlushOnUnload ********************** // ********** Begin Class UMovieSceneDataLayerSection Function SetPrerollState ********************* struct Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics { struct MovieSceneDataLayerSection_eventSetPrerollState_Parms { EDataLayerRuntimeState InPrerollState; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, }; #endif // WITH_METADATA // ********** Begin Function SetPrerollState constinit property declarations *********************** static const UECodeGen_Private::FBytePropertyParams NewProp_InPrerollState_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_InPrerollState; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetPrerollState constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetPrerollState Property Definitions ********************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::NewProp_InPrerollState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::NewProp_InPrerollState = { "InPrerollState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventSetPrerollState_Parms, InPrerollState), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(0, nullptr) }; // 3394607490 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::NewProp_InPrerollState_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::NewProp_InPrerollState, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::PropPointers) < 2048); // ********** End Function SetPrerollState Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "SetPrerollState", Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::MovieSceneDataLayerSection_eventSetPrerollState_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::MovieSceneDataLayerSection_eventSetPrerollState_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneDataLayerSection::execSetPrerollState) { P_GET_ENUM(EDataLayerRuntimeState,Z_Param_InPrerollState); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetPrerollState(EDataLayerRuntimeState(Z_Param_InPrerollState)); P_NATIVE_END; } // ********** End Class UMovieSceneDataLayerSection Function SetPrerollState *********************** // ********** Begin Class UMovieSceneDataLayerSection ********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneDataLayerSection; UClass* UMovieSceneDataLayerSection::GetPrivateStaticClass() { using TClass = UMovieSceneDataLayerSection; if (!Z_Registration_Info_UClass_UMovieSceneDataLayerSection.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneDataLayerSection"), Z_Registration_Info_UClass_UMovieSceneDataLayerSection.InnerSingleton, StaticRegisterNativesUMovieSceneDataLayerSection, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneDataLayerSection.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneDataLayerSection_NoRegister() { return UMovieSceneDataLayerSection::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneDataLayerSection_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Sections/MovieSceneDataLayerSection.h" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataLayerAssets_MetaData[] = { { "Category", "DataLayer" }, { "Comment", "/** A list of data layers that should be loaded or unloaded by this section */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, { "ToolTip", "A list of data layers that should be loaded or unloaded by this section" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DesiredState_MetaData[] = { { "Category", "DataLayer" }, { "Comment", "/** The desired state for the data layers on this section when the section is actively evaluating. */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, { "ToolTip", "The desired state for the data layers on this section when the section is actively evaluating." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PrerollState_MetaData[] = { { "Category", "DataLayer" }, { "Comment", "/** The desired state for the data layers on this section when the section is pre or post-rolling. */" }, { "EditCondition", "HasPreRoll" }, { "EditConditionHides", "" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, { "ToolTip", "The desired state for the data layers on this section when the section is pre or post-rolling." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFlushOnActivated_MetaData[] = { { "Category", "DataLayer" }, { "Comment", "/** Determine if we need to flush level streaming when the data layers are activated. May result in a hitch. */" }, { "EditCondition", "DesiredState == EDataLayerRuntimeState::Activated" }, { "EditConditionHides", "" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, { "ToolTip", "Determine if we need to flush level streaming when the data layers are activated. May result in a hitch." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFlushOnUnload_MetaData[] = { { "Category", "DataLayer" }, { "Comment", "/** Determine if we need to flush level streaming when the data layers unloads. */" }, { "EditCondition", "DesiredState == EDataLayerRuntimeState::Unloaded" }, { "EditConditionHides", "" }, { "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" }, { "ToolTip", "Determine if we need to flush level streaming when the data layers unloads." }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneDataLayerSection constinit property declarations ************** static const UECodeGen_Private::FObjectPropertyParams NewProp_DataLayerAssets_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_DataLayerAssets; static const UECodeGen_Private::FBytePropertyParams NewProp_DesiredState_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_DesiredState; static const UECodeGen_Private::FBytePropertyParams NewProp_PrerollState_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_PrerollState; static void NewProp_bFlushOnActivated_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bFlushOnActivated; static void NewProp_bFlushOnUnload_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bFlushOnUnload; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMovieSceneDataLayerSection constinit property declarations **************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetDataLayerAssets"), .Pointer = &UMovieSceneDataLayerSection::execGetDataLayerAssets }, { .NameUTF8 = UTF8TEXT("GetDesiredState"), .Pointer = &UMovieSceneDataLayerSection::execGetDesiredState }, { .NameUTF8 = UTF8TEXT("GetFlushOnActivated"), .Pointer = &UMovieSceneDataLayerSection::execGetFlushOnActivated }, { .NameUTF8 = UTF8TEXT("GetFlushOnUnload"), .Pointer = &UMovieSceneDataLayerSection::execGetFlushOnUnload }, { .NameUTF8 = UTF8TEXT("GetPrerollState"), .Pointer = &UMovieSceneDataLayerSection::execGetPrerollState }, { .NameUTF8 = UTF8TEXT("HasPreRoll"), .Pointer = &UMovieSceneDataLayerSection::execHasPreRoll }, { .NameUTF8 = UTF8TEXT("SetDataLayerAssets"), .Pointer = &UMovieSceneDataLayerSection::execSetDataLayerAssets }, { .NameUTF8 = UTF8TEXT("SetDesiredState"), .Pointer = &UMovieSceneDataLayerSection::execSetDesiredState }, { .NameUTF8 = UTF8TEXT("SetFlushOnActivated"), .Pointer = &UMovieSceneDataLayerSection::execSetFlushOnActivated }, { .NameUTF8 = UTF8TEXT("SetFlushOnUnload"), .Pointer = &UMovieSceneDataLayerSection::execSetFlushOnUnload }, { .NameUTF8 = UTF8TEXT("SetPrerollState"), .Pointer = &UMovieSceneDataLayerSection::execSetPrerollState }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets, "GetDataLayerAssets" }, // 2401845881 { &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState, "GetDesiredState" }, // 4179383558 { &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated, "GetFlushOnActivated" }, // 1447793805 { &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload, "GetFlushOnUnload" }, // 2907394268 { &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState, "GetPrerollState" }, // 3265598870 { &Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll, "HasPreRoll" }, // 4051062775 { &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets, "SetDataLayerAssets" }, // 2036100526 { &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState, "SetDesiredState" }, // 3675204665 { &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated, "SetFlushOnActivated" }, // 2319565684 { &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload, "SetFlushOnUnload" }, // 961288829 { &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState, "SetPrerollState" }, // 564218804 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneDataLayerSection_Statics // ********** Begin Class UMovieSceneDataLayerSection Property Definitions ************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DataLayerAssets_Inner = { "DataLayerAssets", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UDataLayerAsset_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DataLayerAssets = { "DataLayerAssets", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDataLayerSection, DataLayerAssets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataLayerAssets_MetaData), NewProp_DataLayerAssets_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DesiredState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DesiredState = { "DesiredState", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDataLayerSection, DesiredState), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DesiredState_MetaData), NewProp_DesiredState_MetaData) }; // 3394607490 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_PrerollState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_PrerollState = { "PrerollState", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDataLayerSection, PrerollState), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PrerollState_MetaData), NewProp_PrerollState_MetaData) }; // 3394607490 void Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnActivated_SetBit(void* Obj) { ((UMovieSceneDataLayerSection*)Obj)->bFlushOnActivated = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnActivated = { "bFlushOnActivated", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMovieSceneDataLayerSection), &Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnActivated_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFlushOnActivated_MetaData), NewProp_bFlushOnActivated_MetaData) }; void Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnUnload_SetBit(void* Obj) { ((UMovieSceneDataLayerSection*)Obj)->bFlushOnUnload = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnUnload = { "bFlushOnUnload", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMovieSceneDataLayerSection), &Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnUnload_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFlushOnUnload_MetaData), NewProp_bFlushOnUnload_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DataLayerAssets_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DataLayerAssets, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DesiredState_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DesiredState, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_PrerollState_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_PrerollState, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnActivated, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnUnload, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::PropPointers) < 2048); // ********** End Class UMovieSceneDataLayerSection Property Definitions *************************** UObject* (*const Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneSection, (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::InterfaceParams[] = { { Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneDataLayerSection, IMovieSceneEntityProvider), false }, // 945022145 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::ClassParams = { &UMovieSceneDataLayerSection::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x00A800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::Class_MetaDataParams) }; void UMovieSceneDataLayerSection::StaticRegisterNativesUMovieSceneDataLayerSection() { UClass* Class = UMovieSceneDataLayerSection::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::Funcs)); } UClass* Z_Construct_UClass_UMovieSceneDataLayerSection() { if (!Z_Registration_Info_UClass_UMovieSceneDataLayerSection.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneDataLayerSection.OuterSingleton, Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneDataLayerSection.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneDataLayerSection); UMovieSceneDataLayerSection::~UMovieSceneDataLayerSection() {} // ********** End Class UMovieSceneDataLayerSection ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneDataLayerSection_h__Script_MovieSceneTracks_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMovieSceneDataLayerSection, UMovieSceneDataLayerSection::StaticClass, TEXT("UMovieSceneDataLayerSection"), &Z_Registration_Info_UClass_UMovieSceneDataLayerSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneDataLayerSection), 3194427903U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneDataLayerSection_h__Script_MovieSceneTracks_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneDataLayerSection_h__Script_MovieSceneTracks_2392399557{ TEXT("/Script/MovieSceneTracks"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneDataLayerSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneDataLayerSection_h__Script_MovieSceneTracks_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS