// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieSceneCinematicShotTrack.h" #ifdef MOVIESCENETRACKS_MovieSceneCinematicShotTrack_generated_h #error "MovieSceneCinematicShotTrack.generated.h already included, missing '#pragma once' in MovieSceneCinematicShotTrack.h" #endif #define MOVIESCENETRACKS_MovieSceneCinematicShotTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneCinematicShotTrack ******************************************** struct Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCinematicShotTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_33_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneCinematicShotTrack(); \ friend struct ::Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCinematicShotTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneCinematicShotTrack, UMovieSceneSubTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCinematicShotTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneCinematicShotTrack) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_33_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneCinematicShotTrack(UMovieSceneCinematicShotTrack&&) = delete; \ UMovieSceneCinematicShotTrack(const UMovieSceneCinematicShotTrack&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCinematicShotTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCinematicShotTrack); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCinematicShotTrack) \ MOVIESCENETRACKS_API virtual ~UMovieSceneCinematicShotTrack(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_29_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_33_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_33_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_33_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneCinematicShotTrack; // ********** End Class UMovieSceneCinematicShotTrack ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS