// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sections/MovieSceneCinematicShotSection.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneCinematicShotSection() {} // ********** Begin Cross Module References ******************************************************** MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSubSection(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCinematicShotSection(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister(); UPackage* Z_Construct_UPackage__Script_MovieSceneTracks(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMovieSceneCinematicShotSection Function GetShotDisplayName ************** struct Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics { struct MovieSceneCinematicShotSection_eventGetShotDisplayName_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "Comment", "/** @return The shot display name. if empty, returns the sequence's name*/" }, { "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" }, { "ToolTip", "@return The shot display name. if empty, returns the sequence's name" }, }; #endif // WITH_METADATA // ********** Begin Function GetShotDisplayName constinit property declarations ******************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetShotDisplayName constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetShotDisplayName Property Definitions ******************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneCinematicShotSection_eventGetShotDisplayName_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::PropPointers) < 2048); // ********** End Function GetShotDisplayName Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneCinematicShotSection, nullptr, "GetShotDisplayName", Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::MovieSceneCinematicShotSection_eventGetShotDisplayName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::MovieSceneCinematicShotSection_eventGetShotDisplayName_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneCinematicShotSection::execGetShotDisplayName) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=P_THIS->GetShotDisplayName(); P_NATIVE_END; } // ********** End Class UMovieSceneCinematicShotSection Function GetShotDisplayName **************** // ********** Begin Class UMovieSceneCinematicShotSection Function SetShotDisplayName ************** struct Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics { struct MovieSceneCinematicShotSection_eventSetShotDisplayName_Parms { FString InShotDisplayName; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Section" }, { "Comment", "/** Set the shot display name */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" }, { "ToolTip", "Set the shot display name" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InShotDisplayName_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetShotDisplayName constinit property declarations ******************** static const UECodeGen_Private::FStrPropertyParams NewProp_InShotDisplayName; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetShotDisplayName constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetShotDisplayName Property Definitions ******************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::NewProp_InShotDisplayName = { "InShotDisplayName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneCinematicShotSection_eventSetShotDisplayName_Parms, InShotDisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InShotDisplayName_MetaData), NewProp_InShotDisplayName_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::NewProp_InShotDisplayName, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::PropPointers) < 2048); // ********** End Function SetShotDisplayName Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneCinematicShotSection, nullptr, "SetShotDisplayName", Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::MovieSceneCinematicShotSection_eventSetShotDisplayName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::MovieSceneCinematicShotSection_eventSetShotDisplayName_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneCinematicShotSection::execSetShotDisplayName) { P_GET_PROPERTY(FStrProperty,Z_Param_InShotDisplayName); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetShotDisplayName(Z_Param_InShotDisplayName); P_NATIVE_END; } // ********** End Class UMovieSceneCinematicShotSection Function SetShotDisplayName **************** // ********** Begin Class UMovieSceneCinematicShotSection ****************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCinematicShotSection; UClass* UMovieSceneCinematicShotSection::GetPrivateStaticClass() { using TClass = UMovieSceneCinematicShotSection; if (!Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneCinematicShotSection"), Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.InnerSingleton, StaticRegisterNativesUMovieSceneCinematicShotSection, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister() { return UMovieSceneCinematicShotSection::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * Implements a cinematic shot section.\n */" }, { "IncludePath", "Sections/MovieSceneCinematicShotSection.h" }, { "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "Implements a cinematic shot section." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShotDisplayName_MetaData[] = { { "Comment", "/** The Shot's display name */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" }, { "ToolTip", "The Shot's display name" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[] = { { "Comment", "/** The Shot's display name */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" }, { "ToolTip", "The Shot's display name" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ThumbnailReferenceOffset_MetaData[] = { { "Comment", "/** The shot's reference frame offset for single thumbnail rendering */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" }, { "ToolTip", "The shot's reference frame offset for single thumbnail rendering" }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class UMovieSceneCinematicShotSection constinit property declarations ********** static const UECodeGen_Private::FStrPropertyParams NewProp_ShotDisplayName; static const UECodeGen_Private::FTextPropertyParams NewProp_DisplayName; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FFloatPropertyParams NewProp_ThumbnailReferenceOffset; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMovieSceneCinematicShotSection constinit property declarations ************ static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetShotDisplayName"), .Pointer = &UMovieSceneCinematicShotSection::execGetShotDisplayName }, { .NameUTF8 = UTF8TEXT("SetShotDisplayName"), .Pointer = &UMovieSceneCinematicShotSection::execSetShotDisplayName }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName, "GetShotDisplayName" }, // 3944930692 { &Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName, "SetShotDisplayName" }, // 4254897229 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics // ********** Begin Class UMovieSceneCinematicShotSection Property Definitions ********************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_ShotDisplayName = { "ShotDisplayName", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCinematicShotSection, ShotDisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShotDisplayName_MetaData), NewProp_ShotDisplayName_MetaData) }; const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCinematicShotSection, DisplayName_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayName_MetaData), NewProp_DisplayName_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_ThumbnailReferenceOffset = { "ThumbnailReferenceOffset", nullptr, (EPropertyFlags)0x0040000800000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCinematicShotSection, ThumbnailReferenceOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ThumbnailReferenceOffset_MetaData), NewProp_ThumbnailReferenceOffset_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_ShotDisplayName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_DisplayName, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_ThumbnailReferenceOffset, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::PropPointers) < 2048); // ********** End Class UMovieSceneCinematicShotSection Property Definitions *********************** UObject* (*const Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneSubSection, (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::ClassParams = { &UMovieSceneCinematicShotSection::StaticClass, "EditorPerProjectUserSettings", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::PropPointers), 0, 0x00A800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::Class_MetaDataParams) }; void UMovieSceneCinematicShotSection::StaticRegisterNativesUMovieSceneCinematicShotSection() { UClass* Class = UMovieSceneCinematicShotSection::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::Funcs)); } UClass* Z_Construct_UClass_UMovieSceneCinematicShotSection() { if (!Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.OuterSingleton, Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCinematicShotSection); UMovieSceneCinematicShotSection::~UMovieSceneCinematicShotSection() {} // ********** End Class UMovieSceneCinematicShotSection ******************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h__Script_MovieSceneTracks_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMovieSceneCinematicShotSection, UMovieSceneCinematicShotSection::StaticClass, TEXT("UMovieSceneCinematicShotSection"), &Z_Registration_Info_UClass_UMovieSceneCinematicShotSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCinematicShotSection), 672634816U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h__Script_MovieSceneTracks_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h__Script_MovieSceneTracks_2288499470{ TEXT("/Script/MovieSceneTracks"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h__Script_MovieSceneTracks_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS