// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Systems/MovieSceneCameraShakeSystem.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraShakeSystem() {} // ********** Begin Cross Module References ******************************************************** MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_NoRegister(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_NoRegister(); UPackage* Z_Construct_UPackage__Script_MovieSceneTracks(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMovieSceneCameraShakeInstantiatorSystem ********************************* FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem; UClass* UMovieSceneCameraShakeInstantiatorSystem::GetPrivateStaticClass() { using TClass = UMovieSceneCameraShakeInstantiatorSystem; if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneCameraShakeInstantiatorSystem"), Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.InnerSingleton, StaticRegisterNativesUMovieSceneCameraShakeInstantiatorSystem, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_NoRegister() { return UMovieSceneCameraShakeInstantiatorSystem::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * The instantiator system for camera shakes.\n *\n * This system will create and initialize camera shakes as they come in, and save pre-animated state.\n */" }, { "IncludePath", "Systems/MovieSceneCameraShakeSystem.h" }, { "ModuleRelativePath", "Public/Systems/MovieSceneCameraShakeSystem.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "The instantiator system for camera shakes.\n\nThis system will create and initialize camera shakes as they come in, and save pre-animated state." }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneCameraShakeInstantiatorSystem constinit property declarations * // ********** End Class UMovieSceneCameraShakeInstantiatorSystem constinit property declarations *** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem, (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::ClassParams = { &UMovieSceneCameraShakeInstantiatorSystem::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::Class_MetaDataParams) }; void UMovieSceneCameraShakeInstantiatorSystem::StaticRegisterNativesUMovieSceneCameraShakeInstantiatorSystem() { } UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem() { if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeInstantiatorSystem); UMovieSceneCameraShakeInstantiatorSystem::~UMovieSceneCameraShakeInstantiatorSystem() {} // ********** End Class UMovieSceneCameraShakeInstantiatorSystem *********************************** // ********** Begin Class UMovieSceneCameraShakeEvaluatorSystem ************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem; UClass* UMovieSceneCameraShakeEvaluatorSystem::GetPrivateStaticClass() { using TClass = UMovieSceneCameraShakeEvaluatorSystem; if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneCameraShakeEvaluatorSystem"), Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.InnerSingleton, StaticRegisterNativesUMovieSceneCameraShakeEvaluatorSystem, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_NoRegister() { return UMovieSceneCameraShakeEvaluatorSystem::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * The evaluator system for camera shakes.\n *\n * This system takes care of updating ongoing camera shakes according to the evaluation range.\n */" }, { "IncludePath", "Systems/MovieSceneCameraShakeSystem.h" }, { "ModuleRelativePath", "Public/Systems/MovieSceneCameraShakeSystem.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "The evaluator system for camera shakes.\n\nThis system takes care of updating ongoing camera shakes according to the evaluation range." }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneCameraShakeEvaluatorSystem constinit property declarations **** // ********** End Class UMovieSceneCameraShakeEvaluatorSystem constinit property declarations ****** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem, (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::ClassParams = { &UMovieSceneCameraShakeEvaluatorSystem::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::Class_MetaDataParams) }; void UMovieSceneCameraShakeEvaluatorSystem::StaticRegisterNativesUMovieSceneCameraShakeEvaluatorSystem() { } UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem() { if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeEvaluatorSystem); UMovieSceneCameraShakeEvaluatorSystem::~UMovieSceneCameraShakeEvaluatorSystem() {} // ********** End Class UMovieSceneCameraShakeEvaluatorSystem ************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem, UMovieSceneCameraShakeInstantiatorSystem::StaticClass, TEXT("UMovieSceneCameraShakeInstantiatorSystem"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeInstantiatorSystem), 2261166572U) }, { Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem, UMovieSceneCameraShakeEvaluatorSystem::StaticClass, TEXT("UMovieSceneCameraShakeEvaluatorSystem"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeEvaluatorSystem), 2905777044U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_2692539445{ TEXT("/Script/MovieSceneTracks"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS