// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sections/MovieSceneCameraShakeSection.h" #ifdef MOVIESCENETRACKS_MovieSceneCameraShakeSection_generated_h #error "MovieSceneCameraShakeSection.generated.h already included, missing '#pragma once' in MovieSceneCameraShakeSection.h" #endif #define MOVIESCENETRACKS_MovieSceneCameraShakeSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieSceneCameraShakeSectionData ********************************* struct Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_24_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); struct FMovieSceneCameraShakeSectionData; // ********** End ScriptStruct FMovieSceneCameraShakeSectionData *********************************** // ********** Begin Class UMovieSceneCameraShakeSection ******************************************** struct Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSection_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_54_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneCameraShakeSection(); \ friend struct ::Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraShakeSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneCameraShakeSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraShakeSection_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneCameraShakeSection) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_54_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneCameraShakeSection(UMovieSceneCameraShakeSection&&) = delete; \ UMovieSceneCameraShakeSection(const UMovieSceneCameraShakeSection&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCameraShakeSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraShakeSection); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraShakeSection) \ MOVIESCENETRACKS_API virtual ~UMovieSceneCameraShakeSection(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_49_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_54_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_54_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_54_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneCameraShakeSection; // ********** End Class UMovieSceneCameraShakeSection ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS