// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieSceneBoolTrack.h" #ifdef MOVIESCENETRACKS_MovieSceneBoolTrack_generated_h #error "MovieSceneBoolTrack.generated.h already included, missing '#pragma once' in MovieSceneBoolTrack.h" #endif #define MOVIESCENETRACKS_MovieSceneBoolTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneBoolTrack ***************************************************** struct Z_Construct_UClass_UMovieSceneBoolTrack_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBoolTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneBoolTrack(); \ friend struct ::Z_Construct_UClass_UMovieSceneBoolTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneBoolTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneBoolTrack, UMovieScenePropertyTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneBoolTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneBoolTrack) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_21_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneBoolTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneBoolTrack(UMovieSceneBoolTrack&&) = delete; \ UMovieSceneBoolTrack(const UMovieSceneBoolTrack&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneBoolTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneBoolTrack); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneBoolTrack) \ MOVIESCENETRACKS_API virtual ~UMovieSceneBoolTrack(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_15_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_21_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_21_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneBoolTrack; // ********** End Class UMovieSceneBoolTrack ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS