// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieScene3DPathTrack.h" #ifdef MOVIESCENETRACKS_MovieScene3DPathTrack_generated_h #error "MovieScene3DPathTrack.generated.h already included, missing '#pragma once' in MovieScene3DPathTrack.h" #endif #define MOVIESCENETRACKS_MovieScene3DPathTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieScene3DPathTrack *************************************************** struct Z_Construct_UClass_UMovieScene3DPathTrack_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DPathTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_INCLASS \ private: \ static void StaticRegisterNativesUMovieScene3DPathTrack(); \ friend struct ::Z_Construct_UClass_UMovieScene3DPathTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DPathTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieScene3DPathTrack, UMovieScene3DConstraintTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DPathTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieScene3DPathTrack) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieScene3DPathTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DPathTrack) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DPathTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DPathTrack); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieScene3DPathTrack(UMovieScene3DPathTrack&&) = delete; \ UMovieScene3DPathTrack(const UMovieScene3DPathTrack&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieScene3DPathTrack(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_26_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieScene3DPathTrack; // ********** End Class UMovieScene3DPathTrack ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS