// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sections/MovieScene3DConstraintSection.h" #ifdef MOVIESCENETRACKS_MovieScene3DConstraintSection_generated_h #error "MovieScene3DConstraintSection.generated.h already included, missing '#pragma once' in MovieScene3DConstraintSection.h" #endif #define MOVIESCENETRACKS_MovieScene3DConstraintSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FMovieSceneObjectBindingID; // ********** Begin Class UMovieScene3DConstraintSection ******************************************* #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_RPC_WRAPPERS \ DECLARE_FUNCTION(execSetConstraintBindingID); \ DECLARE_FUNCTION(execGetConstraintBindingID); struct Z_Construct_UClass_UMovieScene3DConstraintSection_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DConstraintSection_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_INCLASS \ private: \ static void StaticRegisterNativesUMovieScene3DConstraintSection(); \ friend struct ::Z_Construct_UClass_UMovieScene3DConstraintSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DConstraintSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieScene3DConstraintSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DConstraintSection_NoRegister) \ DECLARE_SERIALIZER(UMovieScene3DConstraintSection) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieScene3DConstraintSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DConstraintSection) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DConstraintSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DConstraintSection); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieScene3DConstraintSection(UMovieScene3DConstraintSection&&) = delete; \ UMovieScene3DConstraintSection(const UMovieScene3DConstraintSection&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieScene3DConstraintSection(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_27_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_RPC_WRAPPERS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieScene3DConstraintSection; // ********** End Class UMovieScene3DConstraintSection ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS