// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MovieSceneToolsProjectSettings.h" #ifdef MOVIESCENETOOLS_MovieSceneToolsProjectSettings_generated_h #error "MovieSceneToolsProjectSettings.generated.h already included, missing '#pragma once' in MovieSceneToolsProjectSettings.h" #endif #define MOVIESCENETOOLS_MovieSceneToolsProjectSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieSceneToolsPropertyTrackSettings ***************************** struct Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics; #define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_27_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics; \ MOVIESCENETOOLS_API static class UScriptStruct* StaticStruct(); struct FMovieSceneToolsPropertyTrackSettings; // ********** End ScriptStruct FMovieSceneToolsPropertyTrackSettings ******************************* // ********** Begin ScriptStruct FMovieSceneToolsFbxSettings *************************************** struct Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics; #define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_41_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics; \ MOVIESCENETOOLS_API static class UScriptStruct* StaticStruct(); struct FMovieSceneToolsFbxSettings; // ********** End ScriptStruct FMovieSceneToolsFbxSettings ***************************************** // ********** Begin Class UMovieSceneToolsProjectSettings ****************************************** struct Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics; MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneToolsProjectSettings_NoRegister(); #define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_60_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneToolsProjectSettings(); \ friend struct ::Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneToolsProjectSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneToolsProjectSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneToolsProjectSettings_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneToolsProjectSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ #define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_60_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneToolsProjectSettings(UMovieSceneToolsProjectSettings&&) = delete; \ UMovieSceneToolsProjectSettings(const UMovieSceneToolsProjectSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UMovieSceneToolsProjectSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneToolsProjectSettings); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMovieSceneToolsProjectSettings) \ MOVIESCENETOOLS_API virtual ~UMovieSceneToolsProjectSettings(); #define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_57_PROLOG #define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_60_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_60_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_60_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneToolsProjectSettings; // ********** End Class UMovieSceneToolsProjectSettings ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h // ********** Begin Enum EMovieSceneToolsPropertyTrackType ***************************************** #define FOREACH_ENUM_EMOVIESCENETOOLSPROPERTYTRACKTYPE(op) \ op(EMovieSceneToolsPropertyTrackType::FloatTrack) \ op(EMovieSceneToolsPropertyTrackType::DoubleTrack) enum class EMovieSceneToolsPropertyTrackType; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MOVIESCENETOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMovieSceneToolsPropertyTrackType ******************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS