// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Channels/FloatChannelKeyProxy.h" #ifdef MOVIESCENETOOLS_FloatChannelKeyProxy_generated_h #error "FloatChannelKeyProxy.generated.h already included, missing '#pragma once' in FloatChannelKeyProxy.h" #endif #define MOVIESCENETOOLS_FloatChannelKeyProxy_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UFloatChannelKeyProxy **************************************************** struct Z_Construct_UClass_UFloatChannelKeyProxy_Statics; MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UFloatChannelKeyProxy_NoRegister(); #define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_24_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUFloatChannelKeyProxy(); \ friend struct ::Z_Construct_UClass_UFloatChannelKeyProxy_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UFloatChannelKeyProxy_NoRegister(); \ public: \ DECLARE_CLASS2(UFloatChannelKeyProxy, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UFloatChannelKeyProxy_NoRegister) \ DECLARE_SERIALIZER(UFloatChannelKeyProxy) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_24_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UFloatChannelKeyProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UFloatChannelKeyProxy(UFloatChannelKeyProxy&&) = delete; \ UFloatChannelKeyProxy(const UFloatChannelKeyProxy&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UFloatChannelKeyProxy); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFloatChannelKeyProxy); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFloatChannelKeyProxy) \ NO_API virtual ~UFloatChannelKeyProxy(); #define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_20_PROLOG #define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_24_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_24_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_24_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UFloatChannelKeyProxy; // ********** End Class UFloatChannelKeyProxy ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h PRAGMA_ENABLE_DEPRECATION_WARNINGS