// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Channels/ByteChannelKeyProxy.h" #ifdef MOVIESCENETOOLS_ByteChannelKeyProxy_generated_h #error "ByteChannelKeyProxy.generated.h already included, missing '#pragma once' in ByteChannelKeyProxy.h" #endif #define MOVIESCENETOOLS_ByteChannelKeyProxy_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UByteChannelKeyProxy ***************************************************** struct Z_Construct_UClass_UByteChannelKeyProxy_Statics; MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UByteChannelKeyProxy_NoRegister(); #define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_25_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUByteChannelKeyProxy(); \ friend struct ::Z_Construct_UClass_UByteChannelKeyProxy_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UByteChannelKeyProxy_NoRegister(); \ public: \ DECLARE_CLASS2(UByteChannelKeyProxy, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UByteChannelKeyProxy_NoRegister) \ DECLARE_SERIALIZER(UByteChannelKeyProxy) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_25_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UByteChannelKeyProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UByteChannelKeyProxy(UByteChannelKeyProxy&&) = delete; \ UByteChannelKeyProxy(const UByteChannelKeyProxy&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UByteChannelKeyProxy); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UByteChannelKeyProxy); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UByteChannelKeyProxy) \ NO_API virtual ~UByteChannelKeyProxy(); #define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_21_PROLOG #define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_25_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_25_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_25_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UByteChannelKeyProxy; // ********** End Class UByteChannelKeyProxy ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h PRAGMA_ENABLE_DEPRECATION_WARNINGS