// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Protocols/VideoCaptureProtocol.h" #ifdef MOVIESCENECAPTURE_VideoCaptureProtocol_generated_h #error "VideoCaptureProtocol.generated.h already included, missing '#pragma once' in VideoCaptureProtocol.h" #endif #define MOVIESCENECAPTURE_VideoCaptureProtocol_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UVideoCaptureProtocol **************************************************** struct Z_Construct_UClass_UVideoCaptureProtocol_Statics; MOVIESCENECAPTURE_API UClass* Z_Construct_UClass_UVideoCaptureProtocol_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_VideoCaptureProtocol_h_18_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUVideoCaptureProtocol(); \ friend struct ::Z_Construct_UClass_UVideoCaptureProtocol_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENECAPTURE_API UClass* ::Z_Construct_UClass_UVideoCaptureProtocol_NoRegister(); \ public: \ DECLARE_CLASS2(UVideoCaptureProtocol, UFrameGrabberProtocol, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneCapture"), Z_Construct_UClass_UVideoCaptureProtocol_NoRegister) \ DECLARE_SERIALIZER(UVideoCaptureProtocol) #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_VideoCaptureProtocol_h_18_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UVideoCaptureProtocol(UVideoCaptureProtocol&&) = delete; \ UVideoCaptureProtocol(const UVideoCaptureProtocol&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENECAPTURE_API, UVideoCaptureProtocol); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVideoCaptureProtocol); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVideoCaptureProtocol) \ MOVIESCENECAPTURE_API virtual ~UVideoCaptureProtocol(); #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_VideoCaptureProtocol_h_14_PROLOG #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_VideoCaptureProtocol_h_18_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_VideoCaptureProtocol_h_18_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_VideoCaptureProtocol_h_18_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UVideoCaptureProtocol; // ********** End Class UVideoCaptureProtocol ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_VideoCaptureProtocol_h PRAGMA_ENABLE_DEPRECATION_WARNINGS