// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LevelCapture.h" #ifdef MOVIESCENECAPTURE_LevelCapture_generated_h #error "LevelCapture.generated.h already included, missing '#pragma once' in LevelCapture.h" #endif #define MOVIESCENECAPTURE_LevelCapture_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class ULevelCapture ************************************************************ struct Z_Construct_UClass_ULevelCapture_Statics; MOVIESCENECAPTURE_API UClass* Z_Construct_UClass_ULevelCapture_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_LevelCapture_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULevelCapture(); \ friend struct ::Z_Construct_UClass_ULevelCapture_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENECAPTURE_API UClass* ::Z_Construct_UClass_ULevelCapture_NoRegister(); \ public: \ DECLARE_CLASS2(ULevelCapture, UMovieSceneCapture, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneCapture"), Z_Construct_UClass_ULevelCapture_NoRegister) \ DECLARE_SERIALIZER(ULevelCapture) #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_LevelCapture_h_20_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ULevelCapture(ULevelCapture&&) = delete; \ ULevelCapture(const ULevelCapture&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENECAPTURE_API, ULevelCapture); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelCapture); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelCapture) \ MOVIESCENECAPTURE_API virtual ~ULevelCapture(); #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_LevelCapture_h_14_PROLOG #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_LevelCapture_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneCapture_Public_LevelCapture_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneCapture_Public_LevelCapture_h_20_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULevelCapture; // ********** End Class ULevelCapture ************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneCapture_Public_LevelCapture_h PRAGMA_ENABLE_DEPRECATION_WARNINGS