// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieSceneSubTrack.h" #ifdef MOVIESCENE_MovieSceneSubTrack_generated_h #error "MovieSceneSubTrack.generated.h already included, missing '#pragma once' in MovieSceneSubTrack.h" #endif #define MOVIESCENE_MovieSceneSubTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneSubTrack ****************************************************** struct Z_Construct_UClass_UMovieSceneSubTrack_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSubTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSubTrack_h_32_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneSubTrack(); \ friend struct ::Z_Construct_UClass_UMovieSceneSubTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneSubTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneSubTrack, UMovieSceneNameableTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneSubTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneSubTrack) #define FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSubTrack_h_32_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneSubTrack(UMovieSceneSubTrack&&) = delete; \ UMovieSceneSubTrack(const UMovieSceneSubTrack&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneSubTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSubTrack); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSubTrack) \ MOVIESCENE_API virtual ~UMovieSceneSubTrack(); #define FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSubTrack_h_28_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSubTrack_h_32_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSubTrack_h_32_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSubTrack_h_32_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneSubTrack; // ********** End Class UMovieSceneSubTrack ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSubTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS