// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieSceneSpawnTrack.h" #ifdef MOVIESCENE_MovieSceneSpawnTrack_generated_h #error "MovieSceneSpawnTrack.generated.h already included, missing '#pragma once' in MovieSceneSpawnTrack.h" #endif #define MOVIESCENE_MovieSceneSpawnTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneSpawnTrack **************************************************** struct Z_Construct_UClass_UMovieSceneSpawnTrack_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSpawnTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSpawnTrack_h_36_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneSpawnTrack(); \ friend struct ::Z_Construct_UClass_UMovieSceneSpawnTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneSpawnTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneSpawnTrack, UMovieSceneTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneSpawnTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneSpawnTrack) #define FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSpawnTrack_h_36_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneSpawnTrack(UMovieSceneSpawnTrack&&) = delete; \ UMovieSceneSpawnTrack(const UMovieSceneSpawnTrack&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneSpawnTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSpawnTrack); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSpawnTrack) \ MOVIESCENE_API virtual ~UMovieSceneSpawnTrack(); #define FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSpawnTrack_h_29_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSpawnTrack_h_36_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSpawnTrack_h_36_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSpawnTrack_h_36_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneSpawnTrack; // ********** End Class UMovieSceneSpawnTrack ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Tracks_MovieSceneSpawnTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS