// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "MovieSceneSequencePlaybackSettings.h" #include "MovieSceneSequenceTickInterval.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneSequencePlaybackSettings() {} // ********** Begin Cross Module References ******************************************************** MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequenceTickInterval(); UPackage* Z_Construct_UPackage__Script_MovieScene(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FMovieSceneSequenceLoopCount ************************************** struct Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneSequenceLoopCount); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneSequenceLoopCount); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** POD struct that represents a number of loops where -1 signifies infinite looping, 0 means no loops, etc\n * Defined as a struct rather than an int so a property type customization can be bound to it\n */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "POD struct that represents a number of loops where -1 signifies infinite looping, 0 means no loops, etc\nDefined as a struct rather than an int so a property type customization can be bound to it" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Playback" }, { "Comment", "/** Whether or not to loop playback. If Loop Exactly is chosen, you can specify the number of times to loop */" }, { "DisplayName", "Loop" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Whether or not to loop playback. If Loop Exactly is chosen, you can specify the number of times to loop" }, { "UIMin", "1" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneSequenceLoopCount constinit property declarations ****** static const UECodeGen_Private::FIntPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneSequenceLoopCount constinit property declarations ******** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneSequenceLoopCount; class UScriptStruct* FMovieSceneSequenceLoopCount::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneSequenceLoopCount.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneSequenceLoopCount.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneSequenceLoopCount")); } return Z_Registration_Info_UScriptStruct_FMovieSceneSequenceLoopCount.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneSequenceLoopCount Property Definitions ***************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSequenceLoopCount, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneSequenceLoopCount Property Definitions ******************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, nullptr, &NewStructOps, "MovieSceneSequenceLoopCount", Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics::PropPointers), sizeof(FMovieSceneSequenceLoopCount), alignof(FMovieSceneSequenceLoopCount), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneSequenceLoopCount.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneSequenceLoopCount.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneSequenceLoopCount.InnerSingleton); } // ********** End ScriptStruct FMovieSceneSequenceLoopCount **************************************** // ********** Begin Enum EMovieSceneCompletionModeOverride ***************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMovieSceneCompletionModeOverride; static UEnum* EMovieSceneCompletionModeOverride_StaticEnum() { if (!Z_Registration_Info_UEnum_EMovieSceneCompletionModeOverride.OuterSingleton) { Z_Registration_Info_UEnum_EMovieSceneCompletionModeOverride.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("EMovieSceneCompletionModeOverride")); } return Z_Registration_Info_UEnum_EMovieSceneCompletionModeOverride.OuterSingleton; } template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EMovieSceneCompletionModeOverride_StaticEnum(); } struct Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/* Whether to override track sections' default completion mode when a sequence finishes.*/" }, { "ForceKeepState.DisplayName", "Force Keep State" }, { "ForceKeepState.Name", "EMovieSceneCompletionModeOverride::ForceKeepState" }, { "ForceRestoreState.DisplayName", "Force Restore State" }, { "ForceRestoreState.Name", "EMovieSceneCompletionModeOverride::ForceRestoreState" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "None.DisplayName", "None" }, { "None.Name", "EMovieSceneCompletionModeOverride::None" }, { "ToolTip", "Whether to override track sections' default completion mode when a sequence finishes." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EMovieSceneCompletionModeOverride::None", (int64)EMovieSceneCompletionModeOverride::None }, { "EMovieSceneCompletionModeOverride::ForceKeepState", (int64)EMovieSceneCompletionModeOverride::ForceKeepState }, { "EMovieSceneCompletionModeOverride::ForceRestoreState", (int64)EMovieSceneCompletionModeOverride::ForceRestoreState }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_MovieScene, nullptr, "EMovieSceneCompletionModeOverride", "EMovieSceneCompletionModeOverride", Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride() { if (!Z_Registration_Info_UEnum_EMovieSceneCompletionModeOverride.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMovieSceneCompletionModeOverride.InnerSingleton, Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride_Statics::EnumParams); } return Z_Registration_Info_UEnum_EMovieSceneCompletionModeOverride.InnerSingleton; } // ********** End Enum EMovieSceneCompletionModeOverride ******************************************* // ********** Begin ScriptStruct FMovieSceneSequencePlaybackSettings ******************************* struct Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneSequencePlaybackSettings); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneSequencePlaybackSettings); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * Settings for the level sequence player actor.\n */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Settings for the level sequence player actor." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoPlay_MetaData[] = { { "Category", "Playback" }, { "Comment", "/** Auto-play the sequence when created */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Auto-play the sequence when created" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LoopCount_MetaData[] = { { "Category", "Playback" }, { "Comment", "/** Number of times to loop playback. -1 for infinite, else the number of times to loop before stopping */" }, { "DisplayName", "Loop" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Number of times to loop playback. -1 for infinite, else the number of times to loop before stopping" }, { "UIMin", "1" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TickInterval_MetaData[] = { { "Category", "Playback" }, { "Comment", "/** Overridable tick interval for this sequence to update at. When not overridden, the owning actor or component's tick interval will be used */" }, { "EditCondition", "!bInheritTickIntervalFromOwner" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Overridable tick interval for this sequence to update at. When not overridden, the owning actor or component's tick interval will be used" }, { "Units", "s" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayRate_MetaData[] = { { "Category", "Playback" }, { "Comment", "/** The rate at which to playback the animation */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "The rate at which to playback the animation" }, { "Units", "Multiplier" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartTime_MetaData[] = { { "Category", "Playback" }, { "Comment", "/** Start playback at the specified offset from the start of the sequence's playback range */" }, { "DisplayName", "Start Offset" }, { "EditCondition", "!bRandomStartTime" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Start playback at the specified offset from the start of the sequence's playback range" }, { "Units", "s" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRandomStartTime_MetaData[] = { { "Category", "Playback" }, { "Comment", "/** Start playback at a random time */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Start playback at a random time" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRestoreState_MetaData[] = { { "Comment", "/** Flag used to specify whether actor states should be restored on stop. \n\x09* This has been deprecated in favor of FinishCompletionStateOverride.\n\x09*/" }, { "DeprecatedProperty", "" }, { "DeprecationMessage", "Use Settings.FinishCompletionStateOverride instead" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Flag used to specify whether actor states should be restored on stop.\nThis has been deprecated in favor of FinishCompletionStateOverride." }, }; #endif // WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDisableMovementInput_MetaData[] = { { "Category", "Cinematic" }, { "Comment", "/** Disable Input from player during play */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Disable Input from player during play" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDisableLookAtInput_MetaData[] = { { "Category", "Cinematic" }, { "Comment", "/** Disable LookAt Input from player during play */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Disable LookAt Input from player during play" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHidePlayer_MetaData[] = { { "Category", "Cinematic" }, { "Comment", "/** Hide Player Pawn during play */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Hide Player Pawn during play" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHideHud_MetaData[] = { { "Category", "Cinematic" }, { "Comment", "/** Hide HUD during play */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Hide HUD during play" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDisableCameraCuts_MetaData[] = { { "Category", "Cinematic" }, { "Comment", "/** Disable camera cuts */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Disable camera cuts" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FinishCompletionStateOverride_MetaData[] = { { "Category", "Cinematic" }, { "Comment", "/* If set to something other than none, when a sequence ends, the completion mode of any track sections still active will be overridden\n\x09* by the chosen value, either keep state or restore state. Otherwise, completion mode will be determined by each track section.\n\x09* Note that any track sections that finish before the end of a sequence will have their completion mode determined by the section settings rather than this override.\n\x09*/" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "If set to something other than none, when a sequence ends, the completion mode of any track sections still active will be overridden\n * by the chosen value, either keep state or restore state. Otherwise, completion mode will be determined by each track section.\n * Note that any track sections that finish before the end of a sequence will have their completion mode determined by the section settings rather than this override." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPauseAtEnd_MetaData[] = { { "Category", "Playback" }, { "Comment", "/** Pause the sequence when playback reaches the end rather than stopping it */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Pause the sequence when playback reaches the end rather than stopping it" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bInheritTickIntervalFromOwner_MetaData[] = { { "Category", "Playback" }, { "Comment", "/** When checked, a custom tick interval can be provided to define how often to update this sequence */" }, { "InlineEditConditionToggle", "" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "When checked, a custom tick interval can be provided to define how often to update this sequence" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDynamicWeighting_MetaData[] = { { "Category", "Playback" }, { "Comment", "/** Whether to enable dynamic weighting on this player or not */" }, { "ModuleRelativePath", "Public/MovieSceneSequencePlaybackSettings.h" }, { "ToolTip", "Whether to enable dynamic weighting on this player or not" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneSequencePlaybackSettings constinit property declarations static void NewProp_bAutoPlay_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoPlay; static const UECodeGen_Private::FStructPropertyParams NewProp_LoopCount; static const UECodeGen_Private::FStructPropertyParams NewProp_TickInterval; static const UECodeGen_Private::FFloatPropertyParams NewProp_PlayRate; static const UECodeGen_Private::FFloatPropertyParams NewProp_StartTime; static void NewProp_bRandomStartTime_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bRandomStartTime; #if WITH_EDITORONLY_DATA static void NewProp_bRestoreState_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bRestoreState; #endif // WITH_EDITORONLY_DATA static void NewProp_bDisableMovementInput_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bDisableMovementInput; static void NewProp_bDisableLookAtInput_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bDisableLookAtInput; static void NewProp_bHidePlayer_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bHidePlayer; static void NewProp_bHideHud_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bHideHud; static void NewProp_bDisableCameraCuts_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bDisableCameraCuts; static const UECodeGen_Private::FBytePropertyParams NewProp_FinishCompletionStateOverride_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_FinishCompletionStateOverride; static void NewProp_bPauseAtEnd_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bPauseAtEnd; static void NewProp_bInheritTickIntervalFromOwner_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bInheritTickIntervalFromOwner; static void NewProp_bDynamicWeighting_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bDynamicWeighting; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneSequencePlaybackSettings constinit property declarations * static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneSequencePlaybackSettings; class UScriptStruct* FMovieSceneSequencePlaybackSettings::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneSequencePlaybackSettings.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneSequencePlaybackSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneSequencePlaybackSettings")); } return Z_Registration_Info_UScriptStruct_FMovieSceneSequencePlaybackSettings.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneSequencePlaybackSettings Property Definitions ********** void Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bAutoPlay_SetBit(void* Obj) { ((FMovieSceneSequencePlaybackSettings*)Obj)->bAutoPlay = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bAutoPlay = { "bAutoPlay", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSequencePlaybackSettings), &Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bAutoPlay_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoPlay_MetaData), NewProp_bAutoPlay_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_LoopCount = { "LoopCount", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSequencePlaybackSettings, LoopCount), Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LoopCount_MetaData), NewProp_LoopCount_MetaData) }; // 148127934 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_TickInterval = { "TickInterval", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSequencePlaybackSettings, TickInterval), Z_Construct_UScriptStruct_FMovieSceneSequenceTickInterval, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TickInterval_MetaData), NewProp_TickInterval_MetaData) }; // 3869295875 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_PlayRate = { "PlayRate", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSequencePlaybackSettings, PlayRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayRate_MetaData), NewProp_PlayRate_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_StartTime = { "StartTime", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSequencePlaybackSettings, StartTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartTime_MetaData), NewProp_StartTime_MetaData) }; void Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bRandomStartTime_SetBit(void* Obj) { ((FMovieSceneSequencePlaybackSettings*)Obj)->bRandomStartTime = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bRandomStartTime = { "bRandomStartTime", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSequencePlaybackSettings), &Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bRandomStartTime_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRandomStartTime_MetaData), NewProp_bRandomStartTime_MetaData) }; #if WITH_EDITORONLY_DATA void Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bRestoreState_SetBit(void* Obj) { ((FMovieSceneSequencePlaybackSettings*)Obj)->bRestoreState_DEPRECATED = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bRestoreState = { "bRestoreState", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSequencePlaybackSettings), &Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bRestoreState_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRestoreState_MetaData), NewProp_bRestoreState_MetaData) }; #endif // WITH_EDITORONLY_DATA void Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableMovementInput_SetBit(void* Obj) { ((FMovieSceneSequencePlaybackSettings*)Obj)->bDisableMovementInput = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableMovementInput = { "bDisableMovementInput", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSequencePlaybackSettings), &Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableMovementInput_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDisableMovementInput_MetaData), NewProp_bDisableMovementInput_MetaData) }; void Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableLookAtInput_SetBit(void* Obj) { ((FMovieSceneSequencePlaybackSettings*)Obj)->bDisableLookAtInput = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableLookAtInput = { "bDisableLookAtInput", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSequencePlaybackSettings), &Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableLookAtInput_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDisableLookAtInput_MetaData), NewProp_bDisableLookAtInput_MetaData) }; void Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bHidePlayer_SetBit(void* Obj) { ((FMovieSceneSequencePlaybackSettings*)Obj)->bHidePlayer = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bHidePlayer = { "bHidePlayer", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSequencePlaybackSettings), &Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bHidePlayer_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHidePlayer_MetaData), NewProp_bHidePlayer_MetaData) }; void Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bHideHud_SetBit(void* Obj) { ((FMovieSceneSequencePlaybackSettings*)Obj)->bHideHud = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bHideHud = { "bHideHud", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSequencePlaybackSettings), &Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bHideHud_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHideHud_MetaData), NewProp_bHideHud_MetaData) }; void Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableCameraCuts_SetBit(void* Obj) { ((FMovieSceneSequencePlaybackSettings*)Obj)->bDisableCameraCuts = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableCameraCuts = { "bDisableCameraCuts", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSequencePlaybackSettings), &Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableCameraCuts_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDisableCameraCuts_MetaData), NewProp_bDisableCameraCuts_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_FinishCompletionStateOverride_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_FinishCompletionStateOverride = { "FinishCompletionStateOverride", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSequencePlaybackSettings, FinishCompletionStateOverride), Z_Construct_UEnum_MovieScene_EMovieSceneCompletionModeOverride, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FinishCompletionStateOverride_MetaData), NewProp_FinishCompletionStateOverride_MetaData) }; // 1866493961 void Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bPauseAtEnd_SetBit(void* Obj) { ((FMovieSceneSequencePlaybackSettings*)Obj)->bPauseAtEnd = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bPauseAtEnd = { "bPauseAtEnd", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSequencePlaybackSettings), &Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bPauseAtEnd_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPauseAtEnd_MetaData), NewProp_bPauseAtEnd_MetaData) }; void Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bInheritTickIntervalFromOwner_SetBit(void* Obj) { ((FMovieSceneSequencePlaybackSettings*)Obj)->bInheritTickIntervalFromOwner = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bInheritTickIntervalFromOwner = { "bInheritTickIntervalFromOwner", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSequencePlaybackSettings), &Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bInheritTickIntervalFromOwner_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bInheritTickIntervalFromOwner_MetaData), NewProp_bInheritTickIntervalFromOwner_MetaData) }; void Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDynamicWeighting_SetBit(void* Obj) { ((FMovieSceneSequencePlaybackSettings*)Obj)->bDynamicWeighting = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDynamicWeighting = { "bDynamicWeighting", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSequencePlaybackSettings), &Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDynamicWeighting_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDynamicWeighting_MetaData), NewProp_bDynamicWeighting_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bAutoPlay, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_LoopCount, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_TickInterval, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_PlayRate, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_StartTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bRandomStartTime, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bRestoreState, #endif // WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableMovementInput, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableLookAtInput, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bHidePlayer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bHideHud, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDisableCameraCuts, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_FinishCompletionStateOverride_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_FinishCompletionStateOverride, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bPauseAtEnd, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bInheritTickIntervalFromOwner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewProp_bDynamicWeighting, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneSequencePlaybackSettings Property Definitions ************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, nullptr, &NewStructOps, "MovieSceneSequencePlaybackSettings", Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::PropPointers), sizeof(FMovieSceneSequencePlaybackSettings), alignof(FMovieSceneSequencePlaybackSettings), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneSequencePlaybackSettings.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneSequencePlaybackSettings.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneSequencePlaybackSettings.InnerSingleton); } // ********** End ScriptStruct FMovieSceneSequencePlaybackSettings ********************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlaybackSettings_h__Script_MovieScene_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EMovieSceneCompletionModeOverride_StaticEnum, TEXT("EMovieSceneCompletionModeOverride"), &Z_Registration_Info_UEnum_EMovieSceneCompletionModeOverride, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1866493961U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FMovieSceneSequenceLoopCount::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneSequenceLoopCount_Statics::NewStructOps, TEXT("MovieSceneSequenceLoopCount"),&Z_Registration_Info_UScriptStruct_FMovieSceneSequenceLoopCount, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneSequenceLoopCount), 148127934U) }, { FMovieSceneSequencePlaybackSettings::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings_Statics::NewStructOps, TEXT("MovieSceneSequencePlaybackSettings"),&Z_Registration_Info_UScriptStruct_FMovieSceneSequencePlaybackSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneSequencePlaybackSettings), 1068239222U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlaybackSettings_h__Script_MovieScene_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlaybackSettings_h__Script_MovieScene_620198481{ TEXT("/Script/MovieScene"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlaybackSettings_h__Script_MovieScene_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlaybackSettings_h__Script_MovieScene_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlaybackSettings_h__Script_MovieScene_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlaybackSettings_h__Script_MovieScene_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS