// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "EntitySystem/MovieScenePropertyBinding.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieScenePropertyBinding() {} // ********** Begin Cross Module References ******************************************************** MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieScenePropertyBinding(); UPackage* Z_Construct_UPackage__Script_MovieScene(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FMovieScenePropertyBinding **************************************** struct Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieScenePropertyBinding); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieScenePropertyBinding); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Source property binding information for an entity on a moviescene timeline\n * Comprises a leaf property name and a path and a cached boolean signifying whether the binding is allowed to perform a fast class-wise property lookup\n */" }, { "ModuleRelativePath", "Public/EntitySystem/MovieScenePropertyBinding.h" }, { "ToolTip", "Source property binding information for an entity on a moviescene timeline\nComprises a leaf property name and a path and a cached boolean signifying whether the binding is allowed to perform a fast class-wise property lookup" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyName_MetaData[] = { { "Comment", "/** Leaf name of the property to animate */" }, { "ModuleRelativePath", "Public/EntitySystem/MovieScenePropertyBinding.h" }, { "ToolTip", "Leaf name of the property to animate" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyPath_MetaData[] = { { "Comment", "/** Full path to the property from the object including struct and array indirection */" }, { "ModuleRelativePath", "Public/EntitySystem/MovieScenePropertyBinding.h" }, { "ToolTip", "Full path to the property from the object including struct and array indirection" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCanUseClassLookup_MetaData[] = { { "Comment", "/** True if this property can be considered for fast property offset resolution(ie the property address is _always_ a constant offset from the obejct ptr), false otherwise */" }, { "ModuleRelativePath", "Public/EntitySystem/MovieScenePropertyBinding.h" }, { "ToolTip", "True if this property can be considered for fast property offset resolution(ie the property address is _always_ a constant offset from the obejct ptr), false otherwise" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieScenePropertyBinding constinit property declarations ******** static const UECodeGen_Private::FNamePropertyParams NewProp_PropertyName; static const UECodeGen_Private::FNamePropertyParams NewProp_PropertyPath; static void NewProp_bCanUseClassLookup_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bCanUseClassLookup; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieScenePropertyBinding constinit property declarations ********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieScenePropertyBinding; class UScriptStruct* FMovieScenePropertyBinding::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieScenePropertyBinding.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieScenePropertyBinding.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieScenePropertyBinding, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieScenePropertyBinding")); } return Z_Registration_Info_UScriptStruct_FMovieScenePropertyBinding.OuterSingleton; } // ********** Begin ScriptStruct FMovieScenePropertyBinding Property Definitions ******************* const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::NewProp_PropertyName = { "PropertyName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScenePropertyBinding, PropertyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyName_MetaData), NewProp_PropertyName_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::NewProp_PropertyPath = { "PropertyPath", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScenePropertyBinding, PropertyPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyPath_MetaData), NewProp_PropertyPath_MetaData) }; void Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::NewProp_bCanUseClassLookup_SetBit(void* Obj) { ((FMovieScenePropertyBinding*)Obj)->bCanUseClassLookup = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::NewProp_bCanUseClassLookup = { "bCanUseClassLookup", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieScenePropertyBinding), &Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::NewProp_bCanUseClassLookup_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCanUseClassLookup_MetaData), NewProp_bCanUseClassLookup_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::NewProp_PropertyName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::NewProp_PropertyPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::NewProp_bCanUseClassLookup, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieScenePropertyBinding Property Definitions ********************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, nullptr, &NewStructOps, "MovieScenePropertyBinding", Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::PropPointers), sizeof(FMovieScenePropertyBinding), alignof(FMovieScenePropertyBinding), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieScenePropertyBinding() { if (!Z_Registration_Info_UScriptStruct_FMovieScenePropertyBinding.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieScenePropertyBinding.InnerSingleton, Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieScenePropertyBinding.InnerSingleton); } // ********** End ScriptStruct FMovieScenePropertyBinding ****************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePropertyBinding_h__Script_MovieScene_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FMovieScenePropertyBinding::StaticStruct, Z_Construct_UScriptStruct_FMovieScenePropertyBinding_Statics::NewStructOps, TEXT("MovieScenePropertyBinding"),&Z_Registration_Info_UScriptStruct_FMovieScenePropertyBinding, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieScenePropertyBinding), 1923610655U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePropertyBinding_h__Script_MovieScene_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePropertyBinding_h__Script_MovieScene_232653786{ TEXT("/Script/MovieScene"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePropertyBinding_h__Script_MovieScene_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePropertyBinding_h__Script_MovieScene_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS