// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "MovieScenePossessable.h" #include "MovieSceneDynamicBinding.h" #include "MovieSceneObjectBindingID.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieScenePossessable() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBinding(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieScenePossessable(); UPackage* Z_Construct_UPackage__Script_MovieScene(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FMovieScenePossessable ******************************************** struct Z_Construct_UScriptStruct_FMovieScenePossessable_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieScenePossessable); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieScenePossessable); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * MovieScenePossessable is a \"typed slot\" used to allow the MovieScene to control an already-existing object\n */" }, { "ModuleRelativePath", "Public/MovieScenePossessable.h" }, { "ToolTip", "MovieScenePossessable is a \"typed slot\" used to allow the MovieScene to control an already-existing object" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tags_MetaData[] = { { "Category", "Actor" }, { "Comment", "/** Array of tags that can be used for grouping and categorizing. */" }, { "ModuleRelativePath", "Public/MovieScenePossessable.h" }, { "ToolTip", "Array of tags that can be used for grouping and categorizing." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DynamicBinding_MetaData[] = { { "Comment", "// Property has been deprecated- 'Dynamic Bindings' are now handled by UMovieSceneReplaceableDirectorBlueprintBinding and the custom binding system\n" }, { "ModuleRelativePath", "Public/MovieScenePossessable.h" }, { "ToolTip", "Property has been deprecated- 'Dynamic Bindings' are now handled by UMovieSceneReplaceableDirectorBlueprintBinding and the custom binding system" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Guid_MetaData[] = { { "Comment", "/** Unique identifier of the possessable object. */// @todo sequencer: Guids need to be handled carefully when the asset is duplicated (or loaded after being copied on disk).\n//\x09\x09\x09\x09\x09Sometimes we'll need to generate fresh Guids.\n" }, { "ModuleRelativePath", "Public/MovieScenePossessable.h" }, { "ToolTip", "Unique identifier of the possessable object. // @todo sequencer: Guids need to be handled carefully when the asset is duplicated (or loaded after being copied on disk).\n// Sometimes we'll need to generate fresh Guids." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = { { "Comment", "/** Name label for this slot */// @todo sequencer: Should be editor-only probably\n" }, { "ModuleRelativePath", "Public/MovieScenePossessable.h" }, { "ToolTip", "Name label for this slot // @todo sequencer: Should be editor-only probably" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PossessedObjectClass_MetaData[] = { { "Comment", "/** Type of the object we'll be possessing */" }, { "ModuleRelativePath", "Public/MovieScenePossessable.h" }, { "ToolTip", "Type of the object we'll be possessing" }, }; #endif // WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParentGuid_MetaData[] = { { "Comment", "/** GUID relating to this possessable's parent, if applicable. */" }, { "ModuleRelativePath", "Public/MovieScenePossessable.h" }, { "ToolTip", "GUID relating to this possessable's parent, if applicable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpawnableObjectBindingID_MetaData[] = { { "Comment", "/** Optional object binding ID if this possessable possesses a spawnable */" }, { "ModuleRelativePath", "Public/MovieScenePossessable.h" }, { "ToolTip", "Optional object binding ID if this possessable possesses a spawnable" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieScenePossessable constinit property declarations ************ static const UECodeGen_Private::FNamePropertyParams NewProp_Tags_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Tags; static const UECodeGen_Private::FStructPropertyParams NewProp_DynamicBinding; static const UECodeGen_Private::FStructPropertyParams NewProp_Guid; static const UECodeGen_Private::FStrPropertyParams NewProp_Name; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FSoftClassPropertyParams NewProp_PossessedObjectClass; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FStructPropertyParams NewProp_ParentGuid; static const UECodeGen_Private::FStructPropertyParams NewProp_SpawnableObjectBindingID; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieScenePossessable constinit property declarations ************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieScenePossessable_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieScenePossessable; class UScriptStruct* FMovieScenePossessable::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieScenePossessable.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieScenePossessable.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieScenePossessable, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieScenePossessable")); } return Z_Registration_Info_UScriptStruct_FMovieScenePossessable.OuterSingleton; } // ********** Begin ScriptStruct FMovieScenePossessable Property Definitions *********************** const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_Tags_Inner = { "Tags", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_Tags = { "Tags", nullptr, (EPropertyFlags)0x0010040000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScenePossessable, Tags), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tags_MetaData), NewProp_Tags_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_DynamicBinding = { "DynamicBinding", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScenePossessable, DynamicBinding_DEPRECATED), Z_Construct_UScriptStruct_FMovieSceneDynamicBinding, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DynamicBinding_MetaData), NewProp_DynamicBinding_MetaData) }; // 1630545989 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_Guid = { "Guid", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScenePossessable, Guid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Guid_MetaData), NewProp_Guid_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScenePossessable, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_PossessedObjectClass = { "PossessedObjectClass", nullptr, (EPropertyFlags)0x0044000800000000, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScenePossessable, PossessedObjectClass), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PossessedObjectClass_MetaData), NewProp_PossessedObjectClass_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_ParentGuid = { "ParentGuid", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScenePossessable, ParentGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParentGuid_MetaData), NewProp_ParentGuid_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_SpawnableObjectBindingID = { "SpawnableObjectBindingID", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScenePossessable, SpawnableObjectBindingID), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpawnableObjectBindingID_MetaData), NewProp_SpawnableObjectBindingID_MetaData) }; // 3245927956 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_Tags_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_Tags, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_DynamicBinding, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_Guid, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_Name, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_PossessedObjectClass, #endif // WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_ParentGuid, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewProp_SpawnableObjectBindingID, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieScenePossessable Property Definitions ************************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, nullptr, &NewStructOps, "MovieScenePossessable", Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::PropPointers), sizeof(FMovieScenePossessable), alignof(FMovieScenePossessable), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieScenePossessable() { if (!Z_Registration_Info_UScriptStruct_FMovieScenePossessable.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieScenePossessable.InnerSingleton, Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieScenePossessable.InnerSingleton); } // ********** End ScriptStruct FMovieScenePossessable ********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieScenePossessable_h__Script_MovieScene_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FMovieScenePossessable::StaticStruct, Z_Construct_UScriptStruct_FMovieScenePossessable_Statics::NewStructOps, TEXT("MovieScenePossessable"),&Z_Registration_Info_UScriptStruct_FMovieScenePossessable, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieScenePossessable), 1668147403U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieScenePossessable_h__Script_MovieScene_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieScenePossessable_h__Script_MovieScene_2578333587{ TEXT("/Script/MovieScene"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieScenePossessable_h__Script_MovieScene_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieScenePossessable_h__Script_MovieScene_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS