// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Variants/MovieScenePlayRateCurve.h" #ifdef MOVIESCENE_MovieScenePlayRateCurve_generated_h #error "MovieScenePlayRateCurve.generated.h already included, missing '#pragma once' in MovieScenePlayRateCurve.h" #endif #define MOVIESCENE_MovieScenePlayRateCurve_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieScenePlayRateCurve ************************************************* struct Z_Construct_UClass_UMovieScenePlayRateCurve_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieScenePlayRateCurve_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieScenePlayRateCurve_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieScenePlayRateCurve(); \ friend struct ::Z_Construct_UClass_UMovieScenePlayRateCurve_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieScenePlayRateCurve_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieScenePlayRateCurve, UMovieSceneTimeWarpGetter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieScenePlayRateCurve_NoRegister) \ DECLARE_SERIALIZER(UMovieScenePlayRateCurve) #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieScenePlayRateCurve_h_20_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieScenePlayRateCurve(UMovieScenePlayRateCurve&&) = delete; \ UMovieScenePlayRateCurve(const UMovieScenePlayRateCurve&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieScenePlayRateCurve); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScenePlayRateCurve); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMovieScenePlayRateCurve) \ MOVIESCENE_API virtual ~UMovieScenePlayRateCurve(); #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieScenePlayRateCurve_h_15_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieScenePlayRateCurve_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieScenePlayRateCurve_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieScenePlayRateCurve_h_20_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieScenePlayRateCurve; // ********** End Class UMovieScenePlayRateCurve *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieScenePlayRateCurve_h PRAGMA_ENABLE_DEPRECATION_WARNINGS