// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EntitySystem/MovieSceneEvaluationHookSystem.h" #ifdef MOVIESCENE_MovieSceneEvaluationHookSystem_generated_h #error "MovieSceneEvaluationHookSystem.generated.h already included, missing '#pragma once' in MovieSceneEvaluationHookSystem.h" #endif #define MOVIESCENE_MovieSceneEvaluationHookSystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieSceneEvaluationHookEvent ************************************ struct Z_Construct_UScriptStruct_FMovieSceneEvaluationHookEvent_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEvaluationHookSystem_h_27_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneEvaluationHookEvent_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneEvaluationHookEvent; // ********** End ScriptStruct FMovieSceneEvaluationHookEvent ************************************** // ********** Begin ScriptStruct FMovieSceneEvaluationHookEventContainer *************************** struct Z_Construct_UScriptStruct_FMovieSceneEvaluationHookEventContainer_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEvaluationHookSystem_h_48_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneEvaluationHookEventContainer_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneEvaluationHookEventContainer; // ********** End ScriptStruct FMovieSceneEvaluationHookEventContainer ***************************** // ********** Begin ScriptStruct FMovieSceneEvaluationInstanceKey ********************************** struct Z_Construct_UScriptStruct_FMovieSceneEvaluationInstanceKey_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEvaluationHookSystem_h_57_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneEvaluationInstanceKey_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneEvaluationInstanceKey; // ********** End ScriptStruct FMovieSceneEvaluationInstanceKey ************************************ // ********** Begin Class UMovieSceneEvaluationHookSystem ****************************************** struct Z_Construct_UClass_UMovieSceneEvaluationHookSystem_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEvaluationHookSystem_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEvaluationHookSystem_h_83_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneEvaluationHookSystem(); \ friend struct ::Z_Construct_UClass_UMovieSceneEvaluationHookSystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneEvaluationHookSystem_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneEvaluationHookSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneEvaluationHookSystem_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneEvaluationHookSystem) #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEvaluationHookSystem_h_83_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneEvaluationHookSystem(UMovieSceneEvaluationHookSystem&&) = delete; \ UMovieSceneEvaluationHookSystem(const UMovieSceneEvaluationHookSystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneEvaluationHookSystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneEvaluationHookSystem); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneEvaluationHookSystem) \ MOVIESCENE_API virtual ~UMovieSceneEvaluationHookSystem(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEvaluationHookSystem_h_79_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEvaluationHookSystem_h_83_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEvaluationHookSystem_h_83_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEvaluationHookSystem_h_83_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneEvaluationHookSystem; // ********** End Class UMovieSceneEvaluationHookSystem ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEvaluationHookSystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS