// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Generators/MovieSceneEasingFunction.h" #ifdef MOVIESCENE_MovieSceneEasingFunction_generated_h #error "MovieSceneEasingFunction.generated.h already included, missing '#pragma once' in MovieSceneEasingFunction.h" #endif #define MOVIESCENE_MovieSceneEasingFunction_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UMovieSceneEasingFunction ******************************************** #define FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h_14_CALLBACK_WRAPPERS struct Z_Construct_UClass_UMovieSceneEasingFunction_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEasingFunction_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h_14_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENE_API UMovieSceneEasingFunction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneEasingFunction(UMovieSceneEasingFunction&&) = delete; \ UMovieSceneEasingFunction(const UMovieSceneEasingFunction&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneEasingFunction); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneEasingFunction); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneEasingFunction) \ virtual ~UMovieSceneEasingFunction() = default; #define FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h_14_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUMovieSceneEasingFunction(); \ friend struct ::Z_Construct_UClass_UMovieSceneEasingFunction_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneEasingFunction_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneEasingFunction, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneEasingFunction_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneEasingFunction) #define FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h_14_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h_14_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h_14_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h_14_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~IMovieSceneEasingFunction() {} \ public: \ typedef UMovieSceneEasingFunction UClassType; \ typedef IMovieSceneEasingFunction ThisClass; \ MOVIESCENE_API static float Execute_OnEvaluate(const UObject* O, float Interp); \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h_10_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h_14_CALLBACK_WRAPPERS \ FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h_14_INCLASS_IINTERFACE_NO_PURE_DECLS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneEasingFunction; // ********** End Interface UMovieSceneEasingFunction ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Generators_MovieSceneEasingFunction_h PRAGMA_ENABLE_DEPRECATION_WARNINGS