// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Conditions/MovieSceneCondition.h" #ifdef MOVIESCENE_MovieSceneCondition_generated_h #error "MovieSceneCondition.generated.h already included, missing '#pragma once' in MovieSceneCondition.h" #endif #define MOVIESCENE_MovieSceneCondition_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS enum class EMovieSceneConditionCheckFrequency : uint8; enum class EMovieSceneConditionScope : uint8; struct FMovieSceneConditionContext; // ********** Begin ScriptStruct FMovieSceneConditionContext *************************************** struct Z_Construct_UScriptStruct_FMovieSceneConditionContext_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_53_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneConditionContext_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneConditionContext; // ********** End ScriptStruct FMovieSceneConditionContext ***************************************** // ********** Begin ScriptStruct FMovieSceneConditionContainer ************************************* struct Z_Construct_UScriptStruct_FMovieSceneConditionContainer_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_75_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneConditionContainer_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneConditionContainer; // ********** End ScriptStruct FMovieSceneConditionContainer *************************************** // ********** Begin Class UMovieSceneCondition ***************************************************** #define FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_89_RPC_WRAPPERS_NO_PURE_DECLS \ MOVIESCENE_API virtual EMovieSceneConditionCheckFrequency BP_GetCheckFrequency_Implementation() const; \ MOVIESCENE_API virtual EMovieSceneConditionScope BP_GetScope_Implementation() const; \ DECLARE_FUNCTION(execBP_GetCheckFrequency); \ DECLARE_FUNCTION(execBP_GetScope); #define FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_89_CALLBACK_WRAPPERS struct Z_Construct_UClass_UMovieSceneCondition_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneCondition_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_89_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneCondition(); \ friend struct ::Z_Construct_UClass_UMovieSceneCondition_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneCondition_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneCondition, UMovieSceneSignedObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneCondition_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneCondition) #define FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_89_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENE_API UMovieSceneCondition(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneCondition(UMovieSceneCondition&&) = delete; \ UMovieSceneCondition(const UMovieSceneCondition&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneCondition); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCondition); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCondition) \ MOVIESCENE_API virtual ~UMovieSceneCondition(); #define FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_85_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_89_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_89_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_89_CALLBACK_WRAPPERS \ FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_89_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h_89_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneCondition; // ********** End Class UMovieSceneCondition ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Conditions_MovieSceneCondition_h // ********** Begin Enum EMovieSceneConditionScope ************************************************* #define FOREACH_ENUM_EMOVIESCENECONDITIONSCOPE(op) \ op(EMovieSceneConditionScope::Global) \ op(EMovieSceneConditionScope::Binding) \ op(EMovieSceneConditionScope::OwnerObject) enum class EMovieSceneConditionScope : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMovieSceneConditionScope *************************************************** // ********** Begin Enum EMovieSceneConditionCheckFrequency **************************************** #define FOREACH_ENUM_EMOVIESCENECONDITIONCHECKFREQUENCY(op) \ op(EMovieSceneConditionCheckFrequency::Once) \ op(EMovieSceneConditionCheckFrequency::OnTick) enum class EMovieSceneConditionCheckFrequency : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMovieSceneConditionCheckFrequency ****************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS