// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Evaluation/MovieSceneCompletionMode.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneCompletionMode() {} // ********** Begin Cross Module References ******************************************************** MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode(); UPackage* Z_Construct_UPackage__Script_MovieScene(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EMovieSceneCompletionMode ************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMovieSceneCompletionMode; static UEnum* EMovieSceneCompletionMode_StaticEnum() { if (!Z_Registration_Info_UEnum_EMovieSceneCompletionMode.OuterSingleton) { Z_Registration_Info_UEnum_EMovieSceneCompletionMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("EMovieSceneCompletionMode")); } return Z_Registration_Info_UEnum_EMovieSceneCompletionMode.OuterSingleton; } template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EMovieSceneCompletionMode_StaticEnum(); } struct Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** Enumeration specifying how to handle state when this section is no longer evaluated */" }, { "KeepState.Name", "EMovieSceneCompletionMode::KeepState" }, { "ModuleRelativePath", "Public/Evaluation/MovieSceneCompletionMode.h" }, { "ProjectDefault.Name", "EMovieSceneCompletionMode::ProjectDefault" }, { "RestoreState.Name", "EMovieSceneCompletionMode::RestoreState" }, { "ToolTip", "Enumeration specifying how to handle state when this section is no longer evaluated" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EMovieSceneCompletionMode::KeepState", (int64)EMovieSceneCompletionMode::KeepState }, { "EMovieSceneCompletionMode::RestoreState", (int64)EMovieSceneCompletionMode::RestoreState }, { "EMovieSceneCompletionMode::ProjectDefault", (int64)EMovieSceneCompletionMode::ProjectDefault }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_MovieScene, nullptr, "EMovieSceneCompletionMode", "EMovieSceneCompletionMode", Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode() { if (!Z_Registration_Info_UEnum_EMovieSceneCompletionMode.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMovieSceneCompletionMode.InnerSingleton, Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode_Statics::EnumParams); } return Z_Registration_Info_UEnum_EMovieSceneCompletionMode.InnerSingleton; } // ********** End Enum EMovieSceneCompletionMode *************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneCompletionMode_h__Script_MovieScene_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EMovieSceneCompletionMode_StaticEnum, TEXT("EMovieSceneCompletionMode"), &Z_Registration_Info_UEnum_EMovieSceneCompletionMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1624143383U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneCompletionMode_h__Script_MovieScene_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneCompletionMode_h__Script_MovieScene_402152535{ TEXT("/Script/MovieScene"), nullptr, 0, nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneCompletionMode_h__Script_MovieScene_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneCompletionMode_h__Script_MovieScene_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS