// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Compilation/MovieSceneCompiledDataManager.h" #ifdef MOVIESCENE_MovieSceneCompiledDataManager_generated_h #error "MovieSceneCompiledDataManager.generated.h already included, missing '#pragma once' in MovieSceneCompiledDataManager.h" #endif #define MOVIESCENE_MovieSceneCompiledDataManager_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieSceneCompiledSequenceFlagStruct ***************************** struct Z_Construct_UScriptStruct_FMovieSceneCompiledSequenceFlagStruct_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_67_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneCompiledSequenceFlagStruct_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneCompiledSequenceFlagStruct; // ********** End ScriptStruct FMovieSceneCompiledSequenceFlagStruct ******************************* // ********** Begin Class UMovieSceneCompiledData ************************************************** struct Z_Construct_UClass_UMovieSceneCompiledData_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneCompiledData_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_89_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneCompiledData(); \ friend struct ::Z_Construct_UClass_UMovieSceneCompiledData_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneCompiledData_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneCompiledData, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneCompiledData_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneCompiledData) #define FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_89_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneCompiledData(UMovieSceneCompiledData&&) = delete; \ UMovieSceneCompiledData(const UMovieSceneCompiledData&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneCompiledData); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCompiledData); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMovieSceneCompiledData) \ NO_API virtual ~UMovieSceneCompiledData(); #define FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_85_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_89_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_89_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_89_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneCompiledData; // ********** End Class UMovieSceneCompiledData **************************************************** // ********** Begin Class UMovieSceneCompiledDataManager ******************************************* struct Z_Construct_UClass_UMovieSceneCompiledDataManager_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneCompiledDataManager_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_183_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneCompiledDataManager(); \ friend struct ::Z_Construct_UClass_UMovieSceneCompiledDataManager_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneCompiledDataManager_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneCompiledDataManager, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneCompiledDataManager_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneCompiledDataManager) #define FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_183_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneCompiledDataManager(UMovieSceneCompiledDataManager&&) = delete; \ UMovieSceneCompiledDataManager(const UMovieSceneCompiledDataManager&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneCompiledDataManager); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCompiledDataManager); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMovieSceneCompiledDataManager) \ MOVIESCENE_API virtual ~UMovieSceneCompiledDataManager(); #define FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_178_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_183_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_183_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h_183_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneCompiledDataManager; // ********** End Class UMovieSceneCompiledDataManager ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Compilation_MovieSceneCompiledDataManager_h // ********** Begin Enum EMovieSceneSequenceCompilerMask ******************************************* #define FOREACH_ENUM_EMOVIESCENESEQUENCECOMPILERMASK(op) \ op(EMovieSceneSequenceCompilerMask::Hierarchy) \ op(EMovieSceneSequenceCompilerMask::EvaluationTemplate) \ op(EMovieSceneSequenceCompilerMask::EvaluationTemplateField) \ op(EMovieSceneSequenceCompilerMask::EntityComponentField) \ op(EMovieSceneSequenceCompilerMask::None) enum class EMovieSceneSequenceCompilerMask : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMovieSceneSequenceCompilerMask ********************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS