// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sections/MovieSceneBoolSection.h" #ifdef MOVIESCENE_MovieSceneBoolSection_generated_h #error "MovieSceneBoolSection.generated.h already included, missing '#pragma once' in MovieSceneBoolSection.h" #endif #define MOVIESCENE_MovieSceneBoolSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneBoolSection *************************************************** #if WITH_EDITORONLY_DATA #define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneBoolSection, MOVIESCENE_API) #else // WITH_EDITORONLY_DATA #define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_ARCHIVESERIALIZER #endif // WITH_EDITORONLY_DATA struct Z_Construct_UClass_UMovieSceneBoolSection_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneBoolSection_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneBoolSection(); \ friend struct ::Z_Construct_UClass_UMovieSceneBoolSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneBoolSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneBoolSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneBoolSection_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneBoolSection) \ FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENE_API UMovieSceneBoolSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneBoolSection) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneBoolSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneBoolSection); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneBoolSection(UMovieSceneBoolSection&&) = delete; \ UMovieSceneBoolSection(const UMovieSceneBoolSection&) = delete; \ MOVIESCENE_API virtual ~UMovieSceneBoolSection(); #define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_22_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_INCLASS \ FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h_26_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneBoolSection; // ********** End Class UMovieSceneBoolSection ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBoolSection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS