// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sections/MovieSceneBindingLifetimeSection.h" #ifdef MOVIESCENE_MovieSceneBindingLifetimeSection_generated_h #error "MovieSceneBindingLifetimeSection.generated.h already included, missing '#pragma once' in MovieSceneBindingLifetimeSection.h" #endif #define MOVIESCENE_MovieSceneBindingLifetimeSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneBindingLifetimeSection **************************************** struct Z_Construct_UClass_UMovieSceneBindingLifetimeSection_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneBindingLifetimeSection_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBindingLifetimeSection_h_19_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneBindingLifetimeSection(); \ friend struct ::Z_Construct_UClass_UMovieSceneBindingLifetimeSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneBindingLifetimeSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneBindingLifetimeSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneBindingLifetimeSection_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneBindingLifetimeSection) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBindingLifetimeSection_h_19_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneBindingLifetimeSection(UMovieSceneBindingLifetimeSection&&) = delete; \ UMovieSceneBindingLifetimeSection(const UMovieSceneBindingLifetimeSection&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneBindingLifetimeSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneBindingLifetimeSection); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneBindingLifetimeSection) \ MOVIESCENE_API virtual ~UMovieSceneBindingLifetimeSection(); #define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBindingLifetimeSection_h_13_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBindingLifetimeSection_h_19_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBindingLifetimeSection_h_19_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBindingLifetimeSection_h_19_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneBindingLifetimeSection; // ********** End Class UMovieSceneBindingLifetimeSection ****************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneBindingLifetimeSection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS