// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MoviePlayer.h" #ifdef MOVIEPLAYER_MoviePlayer_generated_h #error "MoviePlayer.generated.h already included, missing '#pragma once' in MoviePlayer.h" #endif #define MOVIEPLAYER_MoviePlayer_generated_h #include "Templates/IsUEnumClass.h" #include "UObject/ObjectMacros.h" #include "UObject/ReflectedTypeAccessors.h" #include "Templates/NoDestroy.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayer_h // ********** Begin Enum EMoviePlaybackType ******************************************************** #define FOREACH_ENUM_EMOVIEPLAYBACKTYPE(op) \ op(MT_Normal) \ op(MT_Looped) \ op(MT_LoadingLoop) enum EMoviePlaybackType : int; template<> MOVIEPLAYER_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMoviePlaybackType ********************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS