// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PropertySets/VoxelProperties.h" #ifdef MODELINGCOMPONENTS_VoxelProperties_generated_h #error "VoxelProperties.generated.h already included, missing '#pragma once' in VoxelProperties.h" #endif #define MODELINGCOMPONENTS_VoxelProperties_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UVoxelProperties ********************************************************* struct Z_Construct_UClass_UVoxelProperties_Statics; MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UVoxelProperties_NoRegister(); #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_PropertySets_VoxelProperties_h_16_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUVoxelProperties(); \ friend struct ::Z_Construct_UClass_UVoxelProperties_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MODELINGCOMPONENTS_API UClass* ::Z_Construct_UClass_UVoxelProperties_NoRegister(); \ public: \ DECLARE_CLASS2(UVoxelProperties, UInteractiveToolPropertySet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/ModelingComponents"), Z_Construct_UClass_UVoxelProperties_NoRegister) \ DECLARE_SERIALIZER(UVoxelProperties) #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_PropertySets_VoxelProperties_h_16_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MODELINGCOMPONENTS_API UVoxelProperties(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UVoxelProperties(UVoxelProperties&&) = delete; \ UVoxelProperties(const UVoxelProperties&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MODELINGCOMPONENTS_API, UVoxelProperties); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVoxelProperties); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVoxelProperties) \ MODELINGCOMPONENTS_API virtual ~UVoxelProperties(); #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_PropertySets_VoxelProperties_h_13_PROLOG #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_PropertySets_VoxelProperties_h_16_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_PropertySets_VoxelProperties_h_16_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_PropertySets_VoxelProperties_h_16_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UVoxelProperties; // ********** End Class UVoxelProperties *********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_PropertySets_VoxelProperties_h PRAGMA_ENABLE_DEPRECATION_WARNINGS