// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Drawing/TriangleSetComponent.h" #ifdef MODELINGCOMPONENTS_TriangleSetComponent_generated_h #error "TriangleSetComponent.generated.h already included, missing '#pragma once' in TriangleSetComponent.h" #endif #define MODELINGCOMPONENTS_TriangleSetComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FRenderableTriangleVertex ***************************************** struct Z_Construct_UScriptStruct_FRenderableTriangleVertex_Statics; #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_TriangleSetComponent_h_18_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRenderableTriangleVertex_Statics; \ MODELINGCOMPONENTS_API static class UScriptStruct* StaticStruct(); struct FRenderableTriangleVertex; // ********** End ScriptStruct FRenderableTriangleVertex ******************************************* // ********** Begin ScriptStruct FRenderableTriangle *********************************************** struct Z_Construct_UScriptStruct_FRenderableTriangle_Statics; #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_TriangleSetComponent_h_52_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRenderableTriangle_Statics; \ MODELINGCOMPONENTS_API static class UScriptStruct* StaticStruct(); struct FRenderableTriangle; // ********** End ScriptStruct FRenderableTriangle ************************************************* // ********** Begin Class UTriangleSetComponent **************************************************** struct Z_Construct_UClass_UTriangleSetComponent_Statics; MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UTriangleSetComponent_NoRegister(); #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_TriangleSetComponent_h_89_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUTriangleSetComponent(); \ friend struct ::Z_Construct_UClass_UTriangleSetComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MODELINGCOMPONENTS_API UClass* ::Z_Construct_UClass_UTriangleSetComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UTriangleSetComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ModelingComponents"), Z_Construct_UClass_UTriangleSetComponent_NoRegister) \ DECLARE_SERIALIZER(UTriangleSetComponent) #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_TriangleSetComponent_h_89_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UTriangleSetComponent(UTriangleSetComponent&&) = delete; \ UTriangleSetComponent(const UTriangleSetComponent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MODELINGCOMPONENTS_API, UTriangleSetComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTriangleSetComponent); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UTriangleSetComponent) \ MODELINGCOMPONENTS_API virtual ~UTriangleSetComponent(); #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_TriangleSetComponent_h_86_PROLOG #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_TriangleSetComponent_h_89_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_TriangleSetComponent_h_89_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_TriangleSetComponent_h_89_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UTriangleSetComponent; // ********** End Class UTriangleSetComponent ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_TriangleSetComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS