// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Drawing/PointSetComponent.h" #ifdef MODELINGCOMPONENTS_PointSetComponent_generated_h #error "PointSetComponent.generated.h already included, missing '#pragma once' in PointSetComponent.h" #endif #define MODELINGCOMPONENTS_PointSetComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UMaterialInterface; struct FColor; // ********** Begin Class UPointSetComponent ******************************************************* #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_PointSetComponent_h_52_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execAddPoints); \ DECLARE_FUNCTION(execClear); \ DECLARE_FUNCTION(execSetPointMaterial); struct Z_Construct_UClass_UPointSetComponent_Statics; MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UPointSetComponent_NoRegister(); #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_PointSetComponent_h_52_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPointSetComponent(); \ friend struct ::Z_Construct_UClass_UPointSetComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MODELINGCOMPONENTS_API UClass* ::Z_Construct_UClass_UPointSetComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UPointSetComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ModelingComponents"), Z_Construct_UClass_UPointSetComponent_NoRegister) \ DECLARE_SERIALIZER(UPointSetComponent) #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_PointSetComponent_h_52_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UPointSetComponent(UPointSetComponent&&) = delete; \ UPointSetComponent(const UPointSetComponent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MODELINGCOMPONENTS_API, UPointSetComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPointSetComponent); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UPointSetComponent) \ MODELINGCOMPONENTS_API virtual ~UPointSetComponent(); #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_PointSetComponent_h_49_PROLOG #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_PointSetComponent_h_52_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_PointSetComponent_h_52_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_PointSetComponent_h_52_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_PointSetComponent_h_52_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPointSetComponent; // ********** End Class UPointSetComponent ********************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Drawing_PointSetComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS