// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Mechanics/DragAlignmentMechanic.h" #ifdef MODELINGCOMPONENTS_DragAlignmentMechanic_generated_h #error "DragAlignmentMechanic.generated.h already included, missing '#pragma once' in DragAlignmentMechanic.h" #endif #define MODELINGCOMPONENTS_DragAlignmentMechanic_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDragAlignmentMechanic *************************************************** struct Z_Construct_UClass_UDragAlignmentMechanic_Statics; MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UDragAlignmentMechanic_NoRegister(); #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_128_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDragAlignmentMechanic(); \ friend struct ::Z_Construct_UClass_UDragAlignmentMechanic_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MODELINGCOMPONENTS_API UClass* ::Z_Construct_UClass_UDragAlignmentMechanic_NoRegister(); \ public: \ DECLARE_CLASS2(UDragAlignmentMechanic, UInteractionMechanic, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/ModelingComponents"), Z_Construct_UClass_UDragAlignmentMechanic_NoRegister) \ DECLARE_SERIALIZER(UDragAlignmentMechanic) #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_128_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MODELINGCOMPONENTS_API UDragAlignmentMechanic(); \ /** Deleted move- and copy-constructors, should never be used */ \ UDragAlignmentMechanic(UDragAlignmentMechanic&&) = delete; \ UDragAlignmentMechanic(const UDragAlignmentMechanic&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MODELINGCOMPONENTS_API, UDragAlignmentMechanic); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDragAlignmentMechanic); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UDragAlignmentMechanic) \ MODELINGCOMPONENTS_API virtual ~UDragAlignmentMechanic(); #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_125_PROLOG #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_128_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_128_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_128_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDragAlignmentMechanic; // ********** End Class UDragAlignmentMechanic ***************************************************** // ********** Begin Class UDragAlignmentInteraction ************************************************ struct Z_Construct_UClass_UDragAlignmentInteraction_Statics; MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UDragAlignmentInteraction_NoRegister(); #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_163_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDragAlignmentInteraction(); \ friend struct ::Z_Construct_UClass_UDragAlignmentInteraction_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MODELINGCOMPONENTS_API UClass* ::Z_Construct_UClass_UDragAlignmentInteraction_NoRegister(); \ public: \ DECLARE_CLASS2(UDragAlignmentInteraction, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ModelingComponents"), Z_Construct_UClass_UDragAlignmentInteraction_NoRegister) \ DECLARE_SERIALIZER(UDragAlignmentInteraction) #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_163_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MODELINGCOMPONENTS_API UDragAlignmentInteraction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UDragAlignmentInteraction(UDragAlignmentInteraction&&) = delete; \ UDragAlignmentInteraction(const UDragAlignmentInteraction&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MODELINGCOMPONENTS_API, UDragAlignmentInteraction); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDragAlignmentInteraction); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDragAlignmentInteraction) \ MODELINGCOMPONENTS_API virtual ~UDragAlignmentInteraction(); #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_160_PROLOG #define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_163_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_163_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h_163_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDragAlignmentInteraction; // ********** End Class UDragAlignmentInteraction ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h PRAGMA_ENABLE_DEPRECATION_WARNINGS