// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MetasoundFrontendDocumentBuilder.h" #ifdef METASOUNDFRONTEND_MetasoundFrontendDocumentBuilder_generated_h #error "MetasoundFrontendDocumentBuilder.generated.h already included, missing '#pragma once' in MetasoundFrontendDocumentBuilder.h" #endif #define METASOUNDFRONTEND_MetasoundFrontendDocumentBuilder_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMetaSoundBuilderDocument ************************************************ struct Z_Construct_UClass_UMetaSoundBuilderDocument_Statics; METASOUNDFRONTEND_API UClass* Z_Construct_UClass_UMetaSoundBuilderDocument_NoRegister(); #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundFrontend_Public_MetasoundFrontendDocumentBuilder_h_121_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMetaSoundBuilderDocument(); \ friend struct ::Z_Construct_UClass_UMetaSoundBuilderDocument_Statics; \ static UClass* GetPrivateStaticClass(); \ friend METASOUNDFRONTEND_API UClass* ::Z_Construct_UClass_UMetaSoundBuilderDocument_NoRegister(); \ public: \ DECLARE_CLASS2(UMetaSoundBuilderDocument, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MetasoundFrontend"), Z_Construct_UClass_UMetaSoundBuilderDocument_NoRegister) \ DECLARE_SERIALIZER(UMetaSoundBuilderDocument) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundFrontend_Public_MetasoundFrontendDocumentBuilder_h_121_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMetaSoundBuilderDocument(UMetaSoundBuilderDocument&&) = delete; \ UMetaSoundBuilderDocument(const UMetaSoundBuilderDocument&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(METASOUNDFRONTEND_API, UMetaSoundBuilderDocument); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMetaSoundBuilderDocument); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMetaSoundBuilderDocument) \ METASOUNDFRONTEND_API virtual ~UMetaSoundBuilderDocument(); #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundFrontend_Public_MetasoundFrontendDocumentBuilder_h_118_PROLOG #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundFrontend_Public_MetasoundFrontendDocumentBuilder_h_121_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundFrontend_Public_MetasoundFrontendDocumentBuilder_h_121_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundFrontend_Public_MetasoundFrontendDocumentBuilder_h_121_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMetaSoundBuilderDocument; // ********** End Class UMetaSoundBuilderDocument ************************************************** // ********** Begin ScriptStruct FMetaSoundFrontendDocumentBuilder ********************************* struct Z_Construct_UScriptStruct_FMetaSoundFrontendDocumentBuilder_Statics; #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundFrontend_Public_MetasoundFrontendDocumentBuilder_h_175_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMetaSoundFrontendDocumentBuilder_Statics; \ METASOUNDFRONTEND_API static class UScriptStruct* StaticStruct(); struct FMetaSoundFrontendDocumentBuilder; // ********** End ScriptStruct FMetaSoundFrontendDocumentBuilder *********************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundFrontend_Public_MetasoundFrontendDocumentBuilder_h PRAGMA_ENABLE_DEPRECATION_WARNINGS