// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MeshPaintSettings.h" #ifdef MESHPAINT_MeshPaintSettings_generated_h #error "MeshPaintSettings.generated.h already included, missing '#pragma once' in MeshPaintSettings.h" #endif #define MESHPAINT_MeshPaintSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UPaintBrushSettings ****************************************************** struct Z_Construct_UClass_UPaintBrushSettings_Statics; MESHPAINT_API UClass* Z_Construct_UClass_UPaintBrushSettings_NoRegister(); #define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_37_INCLASS \ private: \ static void StaticRegisterNativesUPaintBrushSettings(); \ friend struct ::Z_Construct_UClass_UPaintBrushSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MESHPAINT_API UClass* ::Z_Construct_UClass_UPaintBrushSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UPaintBrushSettings, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MeshPaint"), Z_Construct_UClass_UPaintBrushSettings_NoRegister) \ DECLARE_SERIALIZER(UPaintBrushSettings) #define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_37_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MESHPAINT_API UPaintBrushSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPaintBrushSettings) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MESHPAINT_API, UPaintBrushSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPaintBrushSettings); \ /** Deleted move- and copy-constructors, should never be used */ \ UPaintBrushSettings(UPaintBrushSettings&&) = delete; \ UPaintBrushSettings(const UPaintBrushSettings&) = delete; #define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_34_PROLOG #define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_37_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_37_INCLASS \ FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_37_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPaintBrushSettings; // ********** End Class UPaintBrushSettings ******************************************************** // ********** Begin Class UMeshPaintSettings ******************************************************* struct Z_Construct_UClass_UMeshPaintSettings_Statics; MESHPAINT_API UClass* Z_Construct_UClass_UMeshPaintSettings_NoRegister(); #define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_87_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMeshPaintSettings(); \ friend struct ::Z_Construct_UClass_UMeshPaintSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MESHPAINT_API UClass* ::Z_Construct_UClass_UMeshPaintSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UMeshPaintSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MeshPaint"), Z_Construct_UClass_UMeshPaintSettings_NoRegister) \ DECLARE_SERIALIZER(UMeshPaintSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ #define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_87_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MESHPAINT_API UMeshPaintSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMeshPaintSettings(UMeshPaintSettings&&) = delete; \ UMeshPaintSettings(const UMeshPaintSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MESHPAINT_API, UMeshPaintSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMeshPaintSettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMeshPaintSettings) \ MESHPAINT_API virtual ~UMeshPaintSettings(); #define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_84_PROLOG #define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_87_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_87_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_87_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMeshPaintSettings; // ********** End Class UMeshPaintSettings ********************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h // ********** Begin Enum EMeshPaintColorViewMode *************************************************** #define FOREACH_ENUM_EMESHPAINTCOLORVIEWMODE(op) \ op(EMeshPaintColorViewMode::Normal) \ op(EMeshPaintColorViewMode::RGB) \ op(EMeshPaintColorViewMode::Alpha) \ op(EMeshPaintColorViewMode::Red) \ op(EMeshPaintColorViewMode::Green) \ op(EMeshPaintColorViewMode::Blue) enum class EMeshPaintColorViewMode : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MESHPAINT_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMeshPaintColorViewMode ***************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS