// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tools/LODGenerationSettingsAsset.h" #ifdef MESHLODTOOLSET_LODGenerationSettingsAsset_generated_h #error "LODGenerationSettingsAsset.generated.h already included, missing '#pragma once' in LODGenerationSettingsAsset.h" #endif #define MESHLODTOOLSET_LODGenerationSettingsAsset_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UStaticMeshLODGenerationSettings ***************************************** struct Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics; MESHLODTOOLSET_API UClass* Z_Construct_UClass_UStaticMeshLODGenerationSettings_NoRegister(); #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUStaticMeshLODGenerationSettings(); \ friend struct ::Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MESHLODTOOLSET_API UClass* ::Z_Construct_UClass_UStaticMeshLODGenerationSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UStaticMeshLODGenerationSettings, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MeshLODToolset"), Z_Construct_UClass_UStaticMeshLODGenerationSettings_NoRegister) \ DECLARE_SERIALIZER(UStaticMeshLODGenerationSettings) #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h_21_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MESHLODTOOLSET_API UStaticMeshLODGenerationSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UStaticMeshLODGenerationSettings(UStaticMeshLODGenerationSettings&&) = delete; \ UStaticMeshLODGenerationSettings(const UStaticMeshLODGenerationSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MESHLODTOOLSET_API, UStaticMeshLODGenerationSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStaticMeshLODGenerationSettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStaticMeshLODGenerationSettings) \ MESHLODTOOLSET_API virtual ~UStaticMeshLODGenerationSettings(); #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h_18_PROLOG #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h_21_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h_21_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UStaticMeshLODGenerationSettings; // ********** End Class UStaticMeshLODGenerationSettings ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h PRAGMA_ENABLE_DEPRECATION_WARNINGS