// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Graphs/GenerateStaticMeshLODProcess.h" #ifdef MESHLODTOOLSET_GenerateStaticMeshLODProcess_generated_h #error "GenerateStaticMeshLODProcess.generated.h already included, missing '#pragma once' in GenerateStaticMeshLODProcess.h" #endif #define MESHLODTOOLSET_GenerateStaticMeshLODProcess_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FGenerateStaticMeshLODProcessSettings ***************************** struct Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcessSettings_Statics; #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_54_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcessSettings_Statics; \ MESHLODTOOLSET_API static class UScriptStruct* StaticStruct(); struct FGenerateStaticMeshLODProcessSettings; // ********** End ScriptStruct FGenerateStaticMeshLODProcessSettings ******************************* // ********** Begin ScriptStruct FGenerateStaticMeshLODProcess_PreprocessSettings ****************** struct Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_PreprocessSettings_Statics; #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_98_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_PreprocessSettings_Statics; \ MESHLODTOOLSET_API static class UScriptStruct* StaticStruct(); struct FGenerateStaticMeshLODProcess_PreprocessSettings; // ********** End ScriptStruct FGenerateStaticMeshLODProcess_PreprocessSettings ******************** // ********** Begin ScriptStruct FGenerateStaticMeshLODProcess_SimplifySettings ******************** struct Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_SimplifySettings_Statics; #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_150_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_SimplifySettings_Statics; \ MESHLODTOOLSET_API static class UScriptStruct* StaticStruct(); struct FGenerateStaticMeshLODProcess_SimplifySettings; // ********** End ScriptStruct FGenerateStaticMeshLODProcess_SimplifySettings ********************** // ********** Begin ScriptStruct FGenerateStaticMeshLODProcess_NormalsSettings ********************* struct Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_NormalsSettings_Statics; #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_184_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_NormalsSettings_Statics; \ MESHLODTOOLSET_API static class UScriptStruct* StaticStruct(); struct FGenerateStaticMeshLODProcess_NormalsSettings; // ********** End ScriptStruct FGenerateStaticMeshLODProcess_NormalsSettings *********************** // ********** Begin ScriptStruct FGenerateStaticMeshLODProcess_UVSettings_PatchBuilder ************* struct Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_UVSettings_PatchBuilder_Statics; #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_212_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_UVSettings_PatchBuilder_Statics; \ MESHLODTOOLSET_API static class UScriptStruct* StaticStruct(); struct FGenerateStaticMeshLODProcess_UVSettings_PatchBuilder; // ********** End ScriptStruct FGenerateStaticMeshLODProcess_UVSettings_PatchBuilder *************** // ********** Begin ScriptStruct FGenerateStaticMeshLODProcess_UVSettings ************************** struct Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_UVSettings_Statics; #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_230_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_UVSettings_Statics; \ MESHLODTOOLSET_API static class UScriptStruct* StaticStruct(); struct FGenerateStaticMeshLODProcess_UVSettings; // ********** End ScriptStruct FGenerateStaticMeshLODProcess_UVSettings **************************** // ********** Begin ScriptStruct FGenerateStaticMeshLODProcess_TextureSettings ********************* struct Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_TextureSettings_Statics; #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_278_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_TextureSettings_Statics; \ MESHLODTOOLSET_API static class UScriptStruct* StaticStruct(); struct FGenerateStaticMeshLODProcess_TextureSettings; // ********** End ScriptStruct FGenerateStaticMeshLODProcess_TextureSettings *********************** // ********** Begin ScriptStruct FGenerateStaticMeshLODProcess_CollisionSettings ******************* struct Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_CollisionSettings_Statics; #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_327_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_CollisionSettings_Statics; \ MESHLODTOOLSET_API static class UScriptStruct* StaticStruct(); struct FGenerateStaticMeshLODProcess_CollisionSettings; // ********** End ScriptStruct FGenerateStaticMeshLODProcess_CollisionSettings ********************* // ********** Begin Class UGenerateStaticMeshLODProcess ******************************************** struct Z_Construct_UClass_UGenerateStaticMeshLODProcess_Statics; MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODProcess_NoRegister(); #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_375_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUGenerateStaticMeshLODProcess(); \ friend struct ::Z_Construct_UClass_UGenerateStaticMeshLODProcess_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MESHLODTOOLSET_API UClass* ::Z_Construct_UClass_UGenerateStaticMeshLODProcess_NoRegister(); \ public: \ DECLARE_CLASS2(UGenerateStaticMeshLODProcess, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/MeshLODToolset"), Z_Construct_UClass_UGenerateStaticMeshLODProcess_NoRegister) \ DECLARE_SERIALIZER(UGenerateStaticMeshLODProcess) #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_375_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UGenerateStaticMeshLODProcess(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UGenerateStaticMeshLODProcess(UGenerateStaticMeshLODProcess&&) = delete; \ UGenerateStaticMeshLODProcess(const UGenerateStaticMeshLODProcess&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UGenerateStaticMeshLODProcess); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGenerateStaticMeshLODProcess); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGenerateStaticMeshLODProcess) \ NO_API virtual ~UGenerateStaticMeshLODProcess(); #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_372_PROLOG #define FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_375_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_375_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h_375_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UGenerateStaticMeshLODProcess; // ********** End Class UGenerateStaticMeshLODProcess ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Graphs_GenerateStaticMeshLODProcess_h // ********** Begin Enum EGenerateStaticMeshLODProcess_MeshGeneratorModes ************************** #define FOREACH_ENUM_EGENERATESTATICMESHLODPROCESS_MESHGENERATORMODES(op) \ op(EGenerateStaticMeshLODProcess_MeshGeneratorModes::Solidify) \ op(EGenerateStaticMeshLODProcess_MeshGeneratorModes::SolidifyAndClose) \ op(EGenerateStaticMeshLODProcess_MeshGeneratorModes::CleanAndSimplify) \ op(EGenerateStaticMeshLODProcess_MeshGeneratorModes::ConvexHull) enum class EGenerateStaticMeshLODProcess_MeshGeneratorModes : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MESHLODTOOLSET_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EGenerateStaticMeshLODProcess_MeshGeneratorModes **************************** // ********** Begin Enum EGenerateStaticMeshLODProcess_SimplifyMethod ****************************** #define FOREACH_ENUM_EGENERATESTATICMESHLODPROCESS_SIMPLIFYMETHOD(op) \ op(EGenerateStaticMeshLODProcess_SimplifyMethod::TriangleCount) \ op(EGenerateStaticMeshLODProcess_SimplifyMethod::VertexCount) \ op(EGenerateStaticMeshLODProcess_SimplifyMethod::TrianglePercentage) \ op(EGenerateStaticMeshLODProcess_SimplifyMethod::GeometricTolerance) enum class EGenerateStaticMeshLODProcess_SimplifyMethod : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MESHLODTOOLSET_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EGenerateStaticMeshLODProcess_SimplifyMethod ******************************** // ********** Begin Enum EGenerateStaticMeshLODProcess_NormalsMethod ******************************* #define FOREACH_ENUM_EGENERATESTATICMESHLODPROCESS_NORMALSMETHOD(op) \ op(EGenerateStaticMeshLODProcess_NormalsMethod::FromAngleThreshold) \ op(EGenerateStaticMeshLODProcess_NormalsMethod::PerVertex) \ op(EGenerateStaticMeshLODProcess_NormalsMethod::PerTriangle) enum class EGenerateStaticMeshLODProcess_NormalsMethod : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MESHLODTOOLSET_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EGenerateStaticMeshLODProcess_NormalsMethod ********************************* // ********** Begin Enum EGenerateStaticMeshLODProcess_AutoUVMethod ******************************** #define FOREACH_ENUM_EGENERATESTATICMESHLODPROCESS_AUTOUVMETHOD(op) \ op(EGenerateStaticMeshLODProcess_AutoUVMethod::PatchBuilder) \ op(EGenerateStaticMeshLODProcess_AutoUVMethod::UVAtlas) \ op(EGenerateStaticMeshLODProcess_AutoUVMethod::XAtlas) enum class EGenerateStaticMeshLODProcess_AutoUVMethod : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MESHLODTOOLSET_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EGenerateStaticMeshLODProcess_AutoUVMethod ********************************** // ********** Begin Enum EGenerateStaticMeshLODBakeResolution ************************************** #define FOREACH_ENUM_EGENERATESTATICMESHLODBAKERESOLUTION(op) \ op(EGenerateStaticMeshLODBakeResolution::Resolution16) \ op(EGenerateStaticMeshLODBakeResolution::Resolution32) \ op(EGenerateStaticMeshLODBakeResolution::Resolution64) \ op(EGenerateStaticMeshLODBakeResolution::Resolution128) \ op(EGenerateStaticMeshLODBakeResolution::Resolution256) \ op(EGenerateStaticMeshLODBakeResolution::Resolution512) \ op(EGenerateStaticMeshLODBakeResolution::Resolution1024) \ op(EGenerateStaticMeshLODBakeResolution::Resolution2048) \ op(EGenerateStaticMeshLODBakeResolution::Resolution4096) \ op(EGenerateStaticMeshLODBakeResolution::Resolution8192) enum class EGenerateStaticMeshLODBakeResolution; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MESHLODTOOLSET_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EGenerateStaticMeshLODBakeResolution **************************************** // ********** Begin Enum EGenerateStaticMeshLODSimpleCollisionGeometryType ************************* #define FOREACH_ENUM_EGENERATESTATICMESHLODSIMPLECOLLISIONGEOMETRYTYPE(op) \ op(EGenerateStaticMeshLODSimpleCollisionGeometryType::AlignedBoxes) \ op(EGenerateStaticMeshLODSimpleCollisionGeometryType::OrientedBoxes) \ op(EGenerateStaticMeshLODSimpleCollisionGeometryType::MinimalSpheres) \ op(EGenerateStaticMeshLODSimpleCollisionGeometryType::Capsules) \ op(EGenerateStaticMeshLODSimpleCollisionGeometryType::ConvexHulls) \ op(EGenerateStaticMeshLODSimpleCollisionGeometryType::SweptHulls) \ op(EGenerateStaticMeshLODSimpleCollisionGeometryType::MinVolume) \ op(EGenerateStaticMeshLODSimpleCollisionGeometryType::None) enum class EGenerateStaticMeshLODSimpleCollisionGeometryType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MESHLODTOOLSET_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EGenerateStaticMeshLODSimpleCollisionGeometryType *************************** // ********** Begin Enum EGenerateStaticMeshLODProjectedHullAxisMode ******************************* #define FOREACH_ENUM_EGENERATESTATICMESHLODPROJECTEDHULLAXISMODE(op) \ op(EGenerateStaticMeshLODProjectedHullAxisMode::X) \ op(EGenerateStaticMeshLODProjectedHullAxisMode::Y) \ op(EGenerateStaticMeshLODProjectedHullAxisMode::Z) \ op(EGenerateStaticMeshLODProjectedHullAxisMode::SmallestBoxDimension) \ op(EGenerateStaticMeshLODProjectedHullAxisMode::SmallestVolume) enum class EGenerateStaticMeshLODProjectedHullAxisMode : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MESHLODTOOLSET_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EGenerateStaticMeshLODProjectedHullAxisMode ********************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS