// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MediaSource.h" #ifdef MEDIAASSETS_MediaSource_generated_h #error "MediaSource.generated.h already included, missing '#pragma once' in MediaSource.h" #endif #define MEDIAASSETS_MediaSource_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMediaSource ************************************************************* #define FID_Engine_Source_Runtime_MediaAssets_Public_MediaSource_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetMediaOptionString); \ DECLARE_FUNCTION(execSetMediaOptionInt64); \ DECLARE_FUNCTION(execSetMediaOptionFloat); \ DECLARE_FUNCTION(execSetMediaOptionBool); \ DECLARE_FUNCTION(execValidate); \ DECLARE_FUNCTION(execGetUrl); struct Z_Construct_UClass_UMediaSource_Statics; MEDIAASSETS_API UClass* Z_Construct_UClass_UMediaSource_NoRegister(); #define FID_Engine_Source_Runtime_MediaAssets_Public_MediaSource_h_46_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMediaSource(); \ friend struct ::Z_Construct_UClass_UMediaSource_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MEDIAASSETS_API UClass* ::Z_Construct_UClass_UMediaSource_NoRegister(); \ public: \ DECLARE_CLASS2(UMediaSource, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MediaAssets"), Z_Construct_UClass_UMediaSource_NoRegister) \ DECLARE_SERIALIZER(UMediaSource) #define FID_Engine_Source_Runtime_MediaAssets_Public_MediaSource_h_46_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MEDIAASSETS_API UMediaSource(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMediaSource(UMediaSource&&) = delete; \ UMediaSource(const UMediaSource&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MEDIAASSETS_API, UMediaSource); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMediaSource); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMediaSource) \ MEDIAASSETS_API virtual ~UMediaSource(); #define FID_Engine_Source_Runtime_MediaAssets_Public_MediaSource_h_41_PROLOG #define FID_Engine_Source_Runtime_MediaAssets_Public_MediaSource_h_46_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MediaAssets_Public_MediaSource_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MediaAssets_Public_MediaSource_h_46_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MediaAssets_Public_MediaSource_h_46_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMediaSource; // ********** End Class UMediaSource *************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MediaAssets_Public_MediaSource_h PRAGMA_ENABLE_DEPRECATION_WARNINGS