// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MassDebuggerSettings.h" #ifdef MASSENTITYDEBUGGER_MassDebuggerSettings_generated_h #error "MassDebuggerSettings.generated.h already included, missing '#pragma once' in MassDebuggerSettings.h" #endif #define MASSENTITYDEBUGGER_MassDebuggerSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMassDebuggerSettings **************************************************** struct Z_Construct_UClass_UMassDebuggerSettings_Statics; MASSENTITYDEBUGGER_API UClass* Z_Construct_UClass_UMassDebuggerSettings_NoRegister(); #define FID_Engine_Source_Editor_MassEntityDebugger_Public_MassDebuggerSettings_h_14_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMassDebuggerSettings(); \ friend struct ::Z_Construct_UClass_UMassDebuggerSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MASSENTITYDEBUGGER_API UClass* ::Z_Construct_UClass_UMassDebuggerSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UMassDebuggerSettings, UMassModuleSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/MassEntityDebugger"), Z_Construct_UClass_UMassDebuggerSettings_NoRegister) \ DECLARE_SERIALIZER(UMassDebuggerSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ #define FID_Engine_Source_Editor_MassEntityDebugger_Public_MassDebuggerSettings_h_14_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MASSENTITYDEBUGGER_API UMassDebuggerSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMassDebuggerSettings(UMassDebuggerSettings&&) = delete; \ UMassDebuggerSettings(const UMassDebuggerSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MASSENTITYDEBUGGER_API, UMassDebuggerSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMassDebuggerSettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMassDebuggerSettings) \ MASSENTITYDEBUGGER_API virtual ~UMassDebuggerSettings(); #define FID_Engine_Source_Editor_MassEntityDebugger_Public_MassDebuggerSettings_h_11_PROLOG #define FID_Engine_Source_Editor_MassEntityDebugger_Public_MassDebuggerSettings_h_14_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_MassEntityDebugger_Public_MassDebuggerSettings_h_14_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_MassEntityDebugger_Public_MassDebuggerSettings_h_14_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMassDebuggerSettings; // ********** End Class UMassDebuggerSettings ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_MassEntityDebugger_Public_MassDebuggerSettings_h PRAGMA_ENABLE_DEPRECATION_WARNINGS