// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MassEntitySubsystem.h" #ifdef MASSENTITY_MassEntitySubsystem_generated_h #error "MassEntitySubsystem.generated.h already included, missing '#pragma once' in MassEntitySubsystem.h" #endif #define MASSENTITY_MassEntitySubsystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMassEntitySubsystem ***************************************************** struct Z_Construct_UClass_UMassEntitySubsystem_Statics; MASSENTITY_API UClass* Z_Construct_UClass_UMassEntitySubsystem_NoRegister(); #define FID_Engine_Source_Runtime_MassEntity_Public_MassEntitySubsystem_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMassEntitySubsystem(); \ friend struct ::Z_Construct_UClass_UMassEntitySubsystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MASSENTITY_API UClass* ::Z_Construct_UClass_UMassEntitySubsystem_NoRegister(); \ public: \ DECLARE_CLASS2(UMassEntitySubsystem, UMassSubsystemBase, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig), CASTCLASS_None, TEXT("/Script/MassEntity"), Z_Construct_UClass_UMassEntitySubsystem_NoRegister) \ DECLARE_SERIALIZER(UMassEntitySubsystem) #define FID_Engine_Source_Runtime_MassEntity_Public_MassEntitySubsystem_h_20_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMassEntitySubsystem(UMassEntitySubsystem&&) = delete; \ UMassEntitySubsystem(const UMassEntitySubsystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MASSENTITY_API, UMassEntitySubsystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMassEntitySubsystem); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMassEntitySubsystem) \ MASSENTITY_API virtual ~UMassEntitySubsystem(); #define FID_Engine_Source_Runtime_MassEntity_Public_MassEntitySubsystem_h_17_PROLOG #define FID_Engine_Source_Runtime_MassEntity_Public_MassEntitySubsystem_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MassEntity_Public_MassEntitySubsystem_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MassEntity_Public_MassEntitySubsystem_h_20_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMassEntitySubsystem; // ********** End Class UMassEntitySubsystem ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MassEntity_Public_MassEntitySubsystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS