// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "UserGeneratedContentLocalization.h" #ifdef LOCALIZATION_UserGeneratedContentLocalization_generated_h #error "UserGeneratedContentLocalization.generated.h already included, missing '#pragma once' in UserGeneratedContentLocalization.h" #endif #define LOCALIZATION_UserGeneratedContentLocalization_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UUserGeneratedContentLocalizationSettings ******************************** struct Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics; LOCALIZATION_API UClass* Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_NoRegister(); #define FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_30_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUUserGeneratedContentLocalizationSettings(); \ friend struct ::Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LOCALIZATION_API UClass* ::Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UUserGeneratedContentLocalizationSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Localization"), Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_NoRegister) \ DECLARE_SERIALIZER(UUserGeneratedContentLocalizationSettings) #define FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_30_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LOCALIZATION_API UUserGeneratedContentLocalizationSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UUserGeneratedContentLocalizationSettings(UUserGeneratedContentLocalizationSettings&&) = delete; \ UUserGeneratedContentLocalizationSettings(const UUserGeneratedContentLocalizationSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(LOCALIZATION_API, UUserGeneratedContentLocalizationSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUserGeneratedContentLocalizationSettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUserGeneratedContentLocalizationSettings) \ LOCALIZATION_API virtual ~UUserGeneratedContentLocalizationSettings(); #define FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_27_PROLOG #define FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_30_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_30_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_30_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UUserGeneratedContentLocalizationSettings; // ********** End Class UUserGeneratedContentLocalizationSettings ********************************** // ********** Begin ScriptStruct FUserGeneratedContentLocalizationDescriptor *********************** struct Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics; #define FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_60_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics; \ LOCALIZATION_API static class UScriptStruct* StaticStruct(); struct FUserGeneratedContentLocalizationDescriptor; // ********** End ScriptStruct FUserGeneratedContentLocalizationDescriptor ************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h PRAGMA_ENABLE_DEPRECATION_WARNINGS