// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LiveLinkVirtualSubject.h" #ifdef LIVELINKINTERFACE_LiveLinkVirtualSubject_generated_h #error "LiveLinkVirtualSubject.generated.h already included, missing '#pragma once' in LiveLinkVirtualSubject.h" #endif #define LIVELINKINTERFACE_LiveLinkVirtualSubject_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class ULiveLinkVirtualSubject ************************************************** struct Z_Construct_UClass_ULiveLinkVirtualSubject_Statics; LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkVirtualSubject_NoRegister(); #define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_29_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULiveLinkVirtualSubject(); \ friend struct ::Z_Construct_UClass_ULiveLinkVirtualSubject_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkVirtualSubject_NoRegister(); \ public: \ DECLARE_CLASS2(ULiveLinkVirtualSubject, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkVirtualSubject_NoRegister) \ DECLARE_SERIALIZER(ULiveLinkVirtualSubject) #define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_29_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LIVELINKINTERFACE_API ULiveLinkVirtualSubject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ ULiveLinkVirtualSubject(ULiveLinkVirtualSubject&&) = delete; \ ULiveLinkVirtualSubject(const ULiveLinkVirtualSubject&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkVirtualSubject); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkVirtualSubject); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkVirtualSubject) \ LIVELINKINTERFACE_API virtual ~ULiveLinkVirtualSubject(); #define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_26_PROLOG #define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_29_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_29_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_29_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULiveLinkVirtualSubject; // ********** End Class ULiveLinkVirtualSubject **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h PRAGMA_ENABLE_DEPRECATION_WARNINGS