// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LevelSequence.h" #ifdef LEVELSEQUENCE_LevelSequence_generated_h #error "LevelSequence.generated.h already included, missing '#pragma once' in LevelSequence.h" #endif #define LEVELSEQUENCE_LevelSequence_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UClass; class UObject; // ********** Begin Class ULevelSequence *********************************************************** #define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_RPC_WRAPPERS \ DECLARE_FUNCTION(execRemoveMetaDataByClass); \ DECLARE_FUNCTION(execCopyMetaData); \ DECLARE_FUNCTION(execFindOrAddMetaDataByClass); \ DECLARE_FUNCTION(execFindMetaDataByClass); struct Z_Construct_UClass_ULevelSequence_Statics; LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequence_NoRegister(); #define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_INCLASS \ private: \ static void StaticRegisterNativesULevelSequence(); \ friend struct ::Z_Construct_UClass_ULevelSequence_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ULevelSequence_NoRegister(); \ public: \ DECLARE_CLASS2(ULevelSequence, UMovieSceneSequence, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ULevelSequence_NoRegister) \ DECLARE_SERIALIZER(ULevelSequence) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LEVELSEQUENCE_API ULevelSequence(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequence) \ DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ULevelSequence); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequence); \ /** Deleted move- and copy-constructors, should never be used */ \ ULevelSequence(ULevelSequence&&) = delete; \ ULevelSequence(const ULevelSequence&) = delete; \ LEVELSEQUENCE_API virtual ~ULevelSequence(); #define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_23_PROLOG #define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_RPC_WRAPPERS \ FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_INCLASS \ FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULevelSequence; // ********** End Class ULevelSequence ************************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h PRAGMA_ENABLE_DEPRECATION_WARNINGS