// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "DefaultLevelSequenceInstanceData.h" #ifdef LEVELSEQUENCE_DefaultLevelSequenceInstanceData_generated_h #error "DefaultLevelSequenceInstanceData.generated.h already included, missing '#pragma once' in DefaultLevelSequenceInstanceData.h" #endif #define LEVELSEQUENCE_DefaultLevelSequenceInstanceData_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDefaultLevelSequenceInstanceData **************************************** struct Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics; LEVELSEQUENCE_API UClass* Z_Construct_UClass_UDefaultLevelSequenceInstanceData_NoRegister(); #define FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDefaultLevelSequenceInstanceData(); \ friend struct ::Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_UDefaultLevelSequenceInstanceData_NoRegister(); \ public: \ DECLARE_CLASS2(UDefaultLevelSequenceInstanceData, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_UDefaultLevelSequenceInstanceData_NoRegister) \ DECLARE_SERIALIZER(UDefaultLevelSequenceInstanceData) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_20_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UDefaultLevelSequenceInstanceData(UDefaultLevelSequenceInstanceData&&) = delete; \ UDefaultLevelSequenceInstanceData(const UDefaultLevelSequenceInstanceData&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, UDefaultLevelSequenceInstanceData); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDefaultLevelSequenceInstanceData); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDefaultLevelSequenceInstanceData) \ LEVELSEQUENCE_API virtual ~UDefaultLevelSequenceInstanceData(); #define FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_13_PROLOG #define FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_20_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDefaultLevelSequenceInstanceData; // ********** End Class UDefaultLevelSequenceInstanceData ****************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h PRAGMA_ENABLE_DEPRECATION_WARNINGS