// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Materials/MaterialExpressionLandscapeLayerSwitch.h" #include "Materials/MaterialExpression.h" #include "Serialization/StructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMaterialExpressionLandscapeLayerSwitch() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UMaterialExpression(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FExpressionInput(); LANDSCAPE_API UClass* Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch(); LANDSCAPE_API UClass* Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_NoRegister(); UPackage* Z_Construct_UPackage__Script_Landscape(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMaterialExpressionLandscapeLayerSwitch ********************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch; UClass* UMaterialExpressionLandscapeLayerSwitch::GetPrivateStaticClass() { using TClass = UMaterialExpressionLandscapeLayerSwitch; if (!Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MaterialExpressionLandscapeLayerSwitch"), Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.InnerSingleton, StaticRegisterNativesUMaterialExpressionLandscapeLayerSwitch, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.InnerSingleton; } UClass* Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_NoRegister() { return UMaterialExpressionLandscapeLayerSwitch::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "Object Object" }, { "IncludePath", "Materials/MaterialExpressionLandscapeLayerSwitch.h" }, { "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LayerUsed_MetaData[] = { { "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LayerNotUsed_MetaData[] = { { "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParameterName_MetaData[] = { { "Category", "MaterialExpressionLandscapeLayerSwitch" }, { "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewUsed_MetaData[] = { { "Category", "MaterialExpressionLandscapeLayerSwitch" }, { "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h" }, }; #endif // WITH_METADATA // ********** Begin Class UMaterialExpressionLandscapeLayerSwitch constinit property declarations ** static const UECodeGen_Private::FStructPropertyParams NewProp_LayerUsed; static const UECodeGen_Private::FStructPropertyParams NewProp_LayerNotUsed; static const UECodeGen_Private::FNamePropertyParams NewProp_ParameterName; static void NewProp_PreviewUsed_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_PreviewUsed; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMaterialExpressionLandscapeLayerSwitch constinit property declarations **** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics // ********** Begin Class UMaterialExpressionLandscapeLayerSwitch Property Definitions ************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_LayerUsed = { "LayerUsed", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionLandscapeLayerSwitch, LayerUsed), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LayerUsed_MetaData), NewProp_LayerUsed_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_LayerNotUsed = { "LayerNotUsed", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionLandscapeLayerSwitch, LayerNotUsed), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LayerNotUsed_MetaData), NewProp_LayerNotUsed_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_ParameterName = { "ParameterName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionLandscapeLayerSwitch, ParameterName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParameterName_MetaData), NewProp_ParameterName_MetaData) }; void Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_PreviewUsed_SetBit(void* Obj) { ((UMaterialExpressionLandscapeLayerSwitch*)Obj)->PreviewUsed = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_PreviewUsed = { "PreviewUsed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMaterialExpressionLandscapeLayerSwitch), &Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_PreviewUsed_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewUsed_MetaData), NewProp_PreviewUsed_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_LayerUsed, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_LayerNotUsed, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_ParameterName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::NewProp_PreviewUsed, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::PropPointers) < 2048); // ********** End Class UMaterialExpressionLandscapeLayerSwitch Property Definitions *************** UObject* (*const Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMaterialExpression, (UObject* (*)())Z_Construct_UPackage__Script_Landscape, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::ClassParams = { &UMaterialExpressionLandscapeLayerSwitch::StaticClass, "MaterialExpressions", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::PropPointers), 0, 0x000820B4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::Class_MetaDataParams), Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::Class_MetaDataParams) }; void UMaterialExpressionLandscapeLayerSwitch::StaticRegisterNativesUMaterialExpressionLandscapeLayerSwitch() { } UClass* Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch() { if (!Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.OuterSingleton, Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch_Statics::ClassParams); } return Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMaterialExpressionLandscapeLayerSwitch); UMaterialExpressionLandscapeLayerSwitch::~UMaterialExpressionLandscapeLayerSwitch() {} IMPLEMENT_FARCHIVE_SERIALIZER(UMaterialExpressionLandscapeLayerSwitch) // ********** End Class UMaterialExpressionLandscapeLayerSwitch ************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerSwitch_h__Script_Landscape_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMaterialExpressionLandscapeLayerSwitch, UMaterialExpressionLandscapeLayerSwitch::StaticClass, TEXT("UMaterialExpressionLandscapeLayerSwitch"), &Z_Registration_Info_UClass_UMaterialExpressionLandscapeLayerSwitch, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMaterialExpressionLandscapeLayerSwitch), 3552487662U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerSwitch_h__Script_Landscape_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerSwitch_h__Script_Landscape_2631049855{ TEXT("/Script/Landscape"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerSwitch_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerSwitch_h__Script_Landscape_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS