// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionLandscapeGrassOutput.h" #ifdef LANDSCAPE_MaterialExpressionLandscapeGrassOutput_generated_h #error "MaterialExpressionLandscapeGrassOutput.generated.h already included, missing '#pragma once' in MaterialExpressionLandscapeGrassOutput.h" #endif #define LANDSCAPE_MaterialExpressionLandscapeGrassOutput_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FGrassInput ******************************************************* struct Z_Construct_UScriptStruct_FGrassInput_Statics; #define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeGrassOutput_h_19_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGrassInput_Statics; \ LANDSCAPE_API static class UScriptStruct* StaticStruct(); struct FGrassInput; // ********** End ScriptStruct FGrassInput ********************************************************* // ********** Begin Class UMaterialExpressionLandscapeGrassOutput ********************************** struct Z_Construct_UClass_UMaterialExpressionLandscapeGrassOutput_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_UMaterialExpressionLandscapeGrassOutput_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeGrassOutput_h_43_INCLASS \ private: \ static void StaticRegisterNativesUMaterialExpressionLandscapeGrassOutput(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionLandscapeGrassOutput_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_UMaterialExpressionLandscapeGrassOutput_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionLandscapeGrassOutput, UMaterialExpressionCustomOutput, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_UMaterialExpressionLandscapeGrassOutput_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionLandscapeGrassOutput) #define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeGrassOutput_h_43_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LANDSCAPE_API UMaterialExpressionLandscapeGrassOutput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionLandscapeGrassOutput) \ DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, UMaterialExpressionLandscapeGrassOutput); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionLandscapeGrassOutput); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionLandscapeGrassOutput(UMaterialExpressionLandscapeGrassOutput&&) = delete; \ UMaterialExpressionLandscapeGrassOutput(const UMaterialExpressionLandscapeGrassOutput&) = delete; \ LANDSCAPE_API virtual ~UMaterialExpressionLandscapeGrassOutput(); #define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeGrassOutput_h_40_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeGrassOutput_h_43_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeGrassOutput_h_43_INCLASS \ FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeGrassOutput_h_43_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionLandscapeGrassOutput; // ********** End Class UMaterialExpressionLandscapeGrassOutput ************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeGrassOutput_h PRAGMA_ENABLE_DEPRECATION_WARNINGS