// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LandscapeMeshProxyComponent.h" #ifdef LANDSCAPE_LandscapeMeshProxyComponent_generated_h #error "LandscapeMeshProxyComponent.generated.h already included, missing '#pragma once' in LandscapeMeshProxyComponent.h" #endif #define LANDSCAPE_LandscapeMeshProxyComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class ULandscapeMeshProxyComponent ********************************************* struct Z_Construct_UClass_ULandscapeMeshProxyComponent_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeMeshProxyComponent_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyComponent_h_18_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULandscapeMeshProxyComponent(); \ friend struct ::Z_Construct_UClass_ULandscapeMeshProxyComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeMeshProxyComponent_NoRegister(); \ public: \ DECLARE_CLASS2(ULandscapeMeshProxyComponent, UStaticMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeMeshProxyComponent_NoRegister) \ DECLARE_SERIALIZER(ULandscapeMeshProxyComponent) #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyComponent_h_18_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ULandscapeMeshProxyComponent(ULandscapeMeshProxyComponent&&) = delete; \ ULandscapeMeshProxyComponent(const ULandscapeMeshProxyComponent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeMeshProxyComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeMeshProxyComponent); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeMeshProxyComponent) \ LANDSCAPE_API virtual ~ULandscapeMeshProxyComponent(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyComponent_h_15_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyComponent_h_18_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyComponent_h_18_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyComponent_h_18_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULandscapeMeshProxyComponent; // ********** End Class ULandscapeMeshProxyComponent *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS