// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LandscapeGizmoRenderComponent.h" #ifdef LANDSCAPE_LandscapeGizmoRenderComponent_generated_h #error "LandscapeGizmoRenderComponent.generated.h already included, missing '#pragma once' in LandscapeGizmoRenderComponent.h" #endif #define LANDSCAPE_LandscapeGizmoRenderComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class ULandscapeGizmoRenderComponent ******************************************* struct Z_Construct_UClass_ULandscapeGizmoRenderComponent_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeGizmoRenderComponent_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoRenderComponent_h_16_INCLASS \ private: \ static void StaticRegisterNativesULandscapeGizmoRenderComponent(); \ friend struct ::Z_Construct_UClass_ULandscapeGizmoRenderComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeGizmoRenderComponent_NoRegister(); \ public: \ DECLARE_CLASS2(ULandscapeGizmoRenderComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeGizmoRenderComponent_NoRegister) \ DECLARE_SERIALIZER(ULandscapeGizmoRenderComponent) #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoRenderComponent_h_16_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API ULandscapeGizmoRenderComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeGizmoRenderComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULandscapeGizmoRenderComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeGizmoRenderComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ ULandscapeGizmoRenderComponent(ULandscapeGizmoRenderComponent&&) = delete; \ ULandscapeGizmoRenderComponent(const ULandscapeGizmoRenderComponent&) = delete; \ NO_API virtual ~ULandscapeGizmoRenderComponent(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoRenderComponent_h_13_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoRenderComponent_h_16_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoRenderComponent_h_16_INCLASS \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoRenderComponent_h_16_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULandscapeGizmoRenderComponent; // ********** End Class ULandscapeGizmoRenderComponent ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoRenderComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS