// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "LandscapeEdgeFixup.h" #include "Engine/Texture2D.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLandscapeEdgeFixup() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UAssetUserData(); LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup(); LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup_NoRegister(); LANDSCAPE_API UScriptStruct* Z_Construct_UScriptStruct_FHeightmapTextureEdgeSnapshot(); UPackage* Z_Construct_UPackage__Script_Landscape(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FHeightmapTextureEdgeSnapshot ************************************* struct Z_Construct_UScriptStruct_FHeightmapTextureEdgeSnapshot_Statics { static inline consteval int32 GetStructSize() { return sizeof(FHeightmapTextureEdgeSnapshot); } static inline consteval int16 GetStructAlignment() { return alignof(FHeightmapTextureEdgeSnapshot); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * The snapshots contain a copy of the heightmap edge texels (both height and normal info).\n * It is filled out in editor or at cook time, to make available at runtime for dynamic edge fixup.\n */" }, { "ModuleRelativePath", "Classes/LandscapeEdgeFixup.h" }, { "ToolTip", "The snapshots contain a copy of the heightmap edge texels (both height and normal info).\nIt is filled out in editor or at cook time, to make available at runtime for dynamic edge fixup." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FHeightmapTextureEdgeSnapshot constinit property declarations ***** // ********** End ScriptStruct FHeightmapTextureEdgeSnapshot constinit property declarations ******* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FHeightmapTextureEdgeSnapshot_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FHeightmapTextureEdgeSnapshot; class UScriptStruct* FHeightmapTextureEdgeSnapshot::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FHeightmapTextureEdgeSnapshot.OuterSingleton) { Z_Registration_Info_UScriptStruct_FHeightmapTextureEdgeSnapshot.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FHeightmapTextureEdgeSnapshot, (UObject*)Z_Construct_UPackage__Script_Landscape(), TEXT("HeightmapTextureEdgeSnapshot")); } return Z_Registration_Info_UScriptStruct_FHeightmapTextureEdgeSnapshot.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHeightmapTextureEdgeSnapshot_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Landscape, nullptr, &NewStructOps, "HeightmapTextureEdgeSnapshot", nullptr, 0, sizeof(FHeightmapTextureEdgeSnapshot), alignof(FHeightmapTextureEdgeSnapshot), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHeightmapTextureEdgeSnapshot_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FHeightmapTextureEdgeSnapshot_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FHeightmapTextureEdgeSnapshot() { if (!Z_Registration_Info_UScriptStruct_FHeightmapTextureEdgeSnapshot.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FHeightmapTextureEdgeSnapshot.InnerSingleton, Z_Construct_UScriptStruct_FHeightmapTextureEdgeSnapshot_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FHeightmapTextureEdgeSnapshot.InnerSingleton); } // ********** End ScriptStruct FHeightmapTextureEdgeSnapshot *************************************** // ********** Begin Class ULandscapeHeightmapTextureEdgeFixup ************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ULandscapeHeightmapTextureEdgeFixup; UClass* ULandscapeHeightmapTextureEdgeFixup::GetPrivateStaticClass() { using TClass = ULandscapeHeightmapTextureEdgeFixup; if (!Z_Registration_Info_UClass_ULandscapeHeightmapTextureEdgeFixup.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LandscapeHeightmapTextureEdgeFixup"), Z_Registration_Info_UClass_ULandscapeHeightmapTextureEdgeFixup.InnerSingleton, StaticRegisterNativesULandscapeHeightmapTextureEdgeFixup, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULandscapeHeightmapTextureEdgeFixup.InnerSingleton; } UClass* Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup_NoRegister() { return ULandscapeHeightmapTextureEdgeFixup::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "// This UAssetUserData is attached to landscape heightmap UTexture2D's and tracks the heightmap texture's edge fixup state\n// This is used by mip providers to apply edge fixup on mip streaming/creation, and\n// also used by runtime dynamic fixup when neighboring landscape components are pulled in\n" }, { "IncludePath", "LandscapeEdgeFixup.h" }, { "IsBlueprintBase", "false" }, { "ModuleRelativePath", "Classes/LandscapeEdgeFixup.h" }, { "ToolTip", "This UAssetUserData is attached to landscape heightmap UTexture2D's and tracks the heightmap texture's edge fixup state\nThis is used by mip providers to apply edge fixup on mip streaming/creation, and\nalso used by runtime dynamic fixup when neighboring landscape components are pulled in" }, }; #endif // WITH_METADATA // ********** Begin Class ULandscapeHeightmapTextureEdgeFixup constinit property declarations ****** // ********** End Class ULandscapeHeightmapTextureEdgeFixup constinit property declarations ******** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup_Statics UObject* (*const Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAssetUserData, (UObject* (*)())Z_Construct_UPackage__Script_Landscape, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup_Statics::ClassParams = { &ULandscapeHeightmapTextureEdgeFixup::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x002810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup_Statics::Class_MetaDataParams), Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup_Statics::Class_MetaDataParams) }; void ULandscapeHeightmapTextureEdgeFixup::StaticRegisterNativesULandscapeHeightmapTextureEdgeFixup() { } UClass* Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup() { if (!Z_Registration_Info_UClass_ULandscapeHeightmapTextureEdgeFixup.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULandscapeHeightmapTextureEdgeFixup.OuterSingleton, Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup_Statics::ClassParams); } return Z_Registration_Info_UClass_ULandscapeHeightmapTextureEdgeFixup.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULandscapeHeightmapTextureEdgeFixup); ULandscapeHeightmapTextureEdgeFixup::~ULandscapeHeightmapTextureEdgeFixup() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(ULandscapeHeightmapTextureEdgeFixup) // ********** End Class ULandscapeHeightmapTextureEdgeFixup **************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEdgeFixup_h__Script_Landscape_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FHeightmapTextureEdgeSnapshot::StaticStruct, Z_Construct_UScriptStruct_FHeightmapTextureEdgeSnapshot_Statics::NewStructOps, TEXT("HeightmapTextureEdgeSnapshot"),&Z_Registration_Info_UScriptStruct_FHeightmapTextureEdgeSnapshot, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FHeightmapTextureEdgeSnapshot), 3940968435U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ULandscapeHeightmapTextureEdgeFixup, ULandscapeHeightmapTextureEdgeFixup::StaticClass, TEXT("ULandscapeHeightmapTextureEdgeFixup"), &Z_Registration_Info_UClass_ULandscapeHeightmapTextureEdgeFixup, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULandscapeHeightmapTextureEdgeFixup), 1656907740U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEdgeFixup_h__Script_Landscape_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEdgeFixup_h__Script_Landscape_2980828661{ TEXT("/Script/Landscape"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEdgeFixup_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEdgeFixup_h__Script_Landscape_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEdgeFixup_h__Script_Landscape_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEdgeFixup_h__Script_Landscape_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS