// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LandscapeComponent.h" #ifdef LANDSCAPE_LandscapeComponent_generated_h #error "LandscapeComponent.generated.h already included, missing '#pragma once' in LandscapeComponent.h" #endif #define LANDSCAPE_LandscapeComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class ULandscapeGrassType; class ULandscapeLayerInfoObject; class UMaterialInstanceDynamic; // ********** Begin ScriptStruct FLandscapeEditToolRenderData ************************************** struct Z_Construct_UScriptStruct_FLandscapeEditToolRenderData_Statics; #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_59_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLandscapeEditToolRenderData_Statics; \ LANDSCAPE_API static class UScriptStruct* StaticStruct(); struct FLandscapeEditToolRenderData; // ********** End ScriptStruct FLandscapeEditToolRenderData **************************************** // ********** Begin ScriptStruct FWeightmapLayerAllocationInfo ************************************* struct Z_Construct_UScriptStruct_FWeightmapLayerAllocationInfo_Statics; #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_143_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FWeightmapLayerAllocationInfo_Statics; \ LANDSCAPE_API static class UScriptStruct* StaticStruct(); struct FWeightmapLayerAllocationInfo; // ********** End ScriptStruct FWeightmapLayerAllocationInfo *************************************** // ********** Begin ScriptStruct FLandscapeComponentMaterialOverride ******************************* struct Z_Construct_UScriptStruct_FLandscapeComponentMaterialOverride_Statics; #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_274_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLandscapeComponentMaterialOverride_Statics; \ LANDSCAPE_API static class UScriptStruct* StaticStruct(); struct FLandscapeComponentMaterialOverride; // ********** End ScriptStruct FLandscapeComponentMaterialOverride ********************************* // ********** Begin ScriptStruct FLandscapePerLODMaterialOverride ********************************** struct Z_Construct_UScriptStruct_FLandscapePerLODMaterialOverride_Statics; #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_286_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLandscapePerLODMaterialOverride_Statics; \ LANDSCAPE_API static class UScriptStruct* StaticStruct(); struct FLandscapePerLODMaterialOverride; // ********** End ScriptStruct FLandscapePerLODMaterialOverride ************************************ // ********** Begin ScriptStruct FWeightmapData **************************************************** struct Z_Construct_UScriptStruct_FWeightmapData_Statics; #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_304_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FWeightmapData_Statics; \ LANDSCAPE_API static class UScriptStruct* StaticStruct(); struct FWeightmapData; // ********** End ScriptStruct FWeightmapData ****************************************************** // ********** Begin ScriptStruct FHeightmapData **************************************************** struct Z_Construct_UScriptStruct_FHeightmapData_Statics; #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_319_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FHeightmapData_Statics; \ LANDSCAPE_API static class UScriptStruct* StaticStruct(); struct FHeightmapData; // ********** End ScriptStruct FHeightmapData ****************************************************** // ********** Begin ScriptStruct FLandscapeLayerComponentData ************************************** struct Z_Construct_UScriptStruct_FLandscapeLayerComponentData_Statics; #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_328_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLandscapeLayerComponentData_Statics; \ LANDSCAPE_API static class UScriptStruct* StaticStruct(); struct FLandscapeLayerComponentData; // ********** End ScriptStruct FLandscapeLayerComponentData **************************************** // ********** Begin Class ULandscapeLODStreamingProxy_DEPRECATED *********************************** struct Z_Construct_UClass_ULandscapeLODStreamingProxy_DEPRECATED_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeLODStreamingProxy_DEPRECATED_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_409_INCLASS \ private: \ static void StaticRegisterNativesULandscapeLODStreamingProxy_DEPRECATED(); \ friend struct ::Z_Construct_UClass_ULandscapeLODStreamingProxy_DEPRECATED_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeLODStreamingProxy_DEPRECATED_NoRegister(); \ public: \ DECLARE_CLASS2(ULandscapeLODStreamingProxy_DEPRECATED, UStreamableRenderAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeLODStreamingProxy_DEPRECATED_NoRegister) \ DECLARE_SERIALIZER(ULandscapeLODStreamingProxy_DEPRECATED) #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_409_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LANDSCAPE_API ULandscapeLODStreamingProxy_DEPRECATED(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeLODStreamingProxy_DEPRECATED) \ DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeLODStreamingProxy_DEPRECATED); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeLODStreamingProxy_DEPRECATED); \ /** Deleted move- and copy-constructors, should never be used */ \ ULandscapeLODStreamingProxy_DEPRECATED(ULandscapeLODStreamingProxy_DEPRECATED&&) = delete; \ ULandscapeLODStreamingProxy_DEPRECATED(const ULandscapeLODStreamingProxy_DEPRECATED&) = delete; \ LANDSCAPE_API virtual ~ULandscapeLODStreamingProxy_DEPRECATED(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_406_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_409_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_409_INCLASS \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_409_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULandscapeLODStreamingProxy_DEPRECATED; // ********** End Class ULandscapeLODStreamingProxy_DEPRECATED ************************************* // ********** Begin Class ULandscapeComponent ****************************************************** #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_415_RPC_WRAPPERS \ DECLARE_FUNCTION(execSetLODBias); \ DECLARE_FUNCTION(execSetForcedLOD); \ DECLARE_FUNCTION(execEditorGetPaintLayerWeightByNameAtLocation); \ DECLARE_FUNCTION(execEditorGetPaintLayerWeightAtLocation); \ DECLARE_FUNCTION(execGetMaterialInstanceDynamic); \ DECLARE_FUNCTION(execGetGrassTypesBP); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_415_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(ULandscapeComponent, LANDSCAPE_API) struct Z_Construct_UClass_ULandscapeComponent_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeComponent_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_415_INCLASS \ private: \ static void StaticRegisterNativesULandscapeComponent(); \ friend struct ::Z_Construct_UClass_ULandscapeComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeComponent_NoRegister(); \ public: \ DECLARE_CLASS2(ULandscapeComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeComponent_NoRegister) \ DECLARE_SERIALIZER(ULandscapeComponent) \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_415_ARCHIVESERIALIZER \ DECLARE_WITHIN(ALandscapeProxy) #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_415_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LANDSCAPE_API ULandscapeComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ ULandscapeComponent(ULandscapeComponent&&) = delete; \ ULandscapeComponent(const ULandscapeComponent&) = delete; \ LANDSCAPE_API virtual ~ULandscapeComponent(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_412_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_415_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_415_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_415_INCLASS \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h_415_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULandscapeComponent; // ********** End Class ULandscapeComponent ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_LandscapeComponent_h // ********** Begin Enum ELandscapeClearMode ******************************************************* #define FOREACH_ENUM_ELANDSCAPECLEARMODE(op) \ op(Clear_Weightmap) \ op(Clear_Heightmap) \ op(Clear_All) enum ELandscapeClearMode : int; template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ELandscapeClearMode ********************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS