// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Landscape.h" #ifdef LANDSCAPE_Landscape_generated_h #error "Landscape.generated.h already included, missing '#pragma once' in Landscape.h" #endif #define LANDSCAPE_Landscape_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UTextureRenderTarget; class UTextureRenderTarget2D; // ********** Begin ScriptStruct FLandscapeLayerBrush ********************************************** struct Z_Construct_UScriptStruct_FLandscapeLayerBrush_Statics; #define FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_123_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLandscapeLayerBrush_Statics; \ LANDSCAPE_API static class UScriptStruct* StaticStruct(); struct FLandscapeLayerBrush; // ********** End ScriptStruct FLandscapeLayerBrush ************************************************ // ********** Begin ScriptStruct FLandscapeLayer *************************************************** struct Z_Construct_UScriptStruct_FLandscapeLayer_Statics; #define FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_170_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLandscapeLayer_Statics; \ LANDSCAPE_API static class UScriptStruct* StaticStruct(); struct FLandscapeLayer; // ********** End ScriptStruct FLandscapeLayer ***************************************************** // ********** Begin Class ALandscape *************************************************************** #define FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_281_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execGetTargetLayerNames); \ DECLARE_FUNCTION(execRenderWeightmaps); \ DECLARE_FUNCTION(execRenderWeightmap); \ DECLARE_FUNCTION(execRenderHeightmap); #if WITH_EDITOR #define FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_281_RPC_WRAPPERS_NO_PURE_DECLS_EOD \ DECLARE_FUNCTION(execForceLayersFullUpdate); #else // WITH_EDITOR #define FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_281_RPC_WRAPPERS_NO_PURE_DECLS_EOD #endif // WITH_EDITOR struct Z_Construct_UClass_ALandscape_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_ALandscape_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_281_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesALandscape(); \ friend struct ::Z_Construct_UClass_ALandscape_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ALandscape_NoRegister(); \ public: \ DECLARE_CLASS2(ALandscape, ALandscapeProxy, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ALandscape_NoRegister) \ DECLARE_SERIALIZER(ALandscape) #define FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_281_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ALandscape(ALandscape&&) = delete; \ ALandscape(const ALandscape&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ALandscape); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ALandscape); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ALandscape) \ LANDSCAPE_API virtual ~ALandscape(); #define FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_275_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_281_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_281_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_281_RPC_WRAPPERS_NO_PURE_DECLS_EOD \ FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_281_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h_281_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ALandscape; // ********** End Class ALandscape ***************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_Landscape_h // ********** Begin Enum ERTDrawingType ************************************************************ #define FOREACH_ENUM_ERTDRAWINGTYPE(op) \ op(ERTDrawingType::RTAtlas) \ op(ERTDrawingType::RTAtlasToNonAtlas) \ op(ERTDrawingType::RTNonAtlasToAtlas) \ op(ERTDrawingType::RTNonAtlas) \ op(ERTDrawingType::RTMips) enum class ERTDrawingType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERTDrawingType ************************************************************** // ********** Begin Enum EHeightmapRTType ********************************************************** #define FOREACH_ENUM_EHEIGHTMAPRTTYPE(op) \ op(EHeightmapRTType::HeightmapRT_CombinedAtlas) \ op(EHeightmapRTType::HeightmapRT_CombinedNonAtlas) \ op(EHeightmapRTType::HeightmapRT_Scratch1) \ op(EHeightmapRTType::HeightmapRT_Scratch2) \ op(EHeightmapRTType::HeightmapRT_Scratch3) \ op(EHeightmapRTType::HeightmapRT_Mip1) \ op(EHeightmapRTType::HeightmapRT_Mip2) \ op(EHeightmapRTType::HeightmapRT_Mip3) \ op(EHeightmapRTType::HeightmapRT_Mip4) \ op(EHeightmapRTType::HeightmapRT_Mip5) \ op(EHeightmapRTType::HeightmapRT_Mip6) \ op(EHeightmapRTType::HeightmapRT_Mip7) \ op(EHeightmapRTType::HeightmapRT_Count) enum class EHeightmapRTType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EHeightmapRTType ************************************************************ // ********** Begin Enum EWeightmapRTType ********************************************************** #define FOREACH_ENUM_EWEIGHTMAPRTTYPE(op) \ op(EWeightmapRTType::WeightmapRT_Scratch_RGBA) \ op(EWeightmapRTType::WeightmapRT_Scratch1) \ op(EWeightmapRTType::WeightmapRT_Scratch2) \ op(EWeightmapRTType::WeightmapRT_Scratch3) \ op(EWeightmapRTType::WeightmapRT_Mip0) \ op(EWeightmapRTType::WeightmapRT_Mip1) \ op(EWeightmapRTType::WeightmapRT_Mip2) \ op(EWeightmapRTType::WeightmapRT_Mip3) \ op(EWeightmapRTType::WeightmapRT_Mip4) \ op(EWeightmapRTType::WeightmapRT_Mip5) \ op(EWeightmapRTType::WeightmapRT_Mip6) \ op(EWeightmapRTType::WeightmapRT_Mip7) \ op(EWeightmapRTType::WeightmapRT_Count) enum class EWeightmapRTType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EWeightmapRTType ************************************************************ // ********** Begin Enum ELandscapeBlendMode ******************************************************* #define FOREACH_ENUM_ELANDSCAPEBLENDMODE(op) \ op(LSBM_AdditiveBlend) \ op(LSBM_AlphaBlend) enum ELandscapeBlendMode : int; template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ELandscapeBlendMode ********************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS