// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "BlueprintCompilerExtension.h" #ifdef KISMET_BlueprintCompilerExtension_generated_h #error "BlueprintCompilerExtension.generated.h already included, missing '#pragma once' in BlueprintCompilerExtension.h" #endif #define KISMET_BlueprintCompilerExtension_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FBlueprintCompiledData ******************************************** struct Z_Construct_UScriptStruct_FBlueprintCompiledData_Statics; #define FID_Engine_Source_Editor_Kismet_Public_BlueprintCompilerExtension_h_21_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FBlueprintCompiledData_Statics; \ KISMET_API static class UScriptStruct* StaticStruct(); struct FBlueprintCompiledData; // ********** End ScriptStruct FBlueprintCompiledData ********************************************** // ********** Begin Class UBlueprintCompilerExtension ********************************************** struct Z_Construct_UClass_UBlueprintCompilerExtension_Statics; KISMET_API UClass* Z_Construct_UClass_UBlueprintCompilerExtension_NoRegister(); #define FID_Engine_Source_Editor_Kismet_Public_BlueprintCompilerExtension_h_30_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUBlueprintCompilerExtension(); \ friend struct ::Z_Construct_UClass_UBlueprintCompilerExtension_Statics; \ static UClass* GetPrivateStaticClass(); \ friend KISMET_API UClass* ::Z_Construct_UClass_UBlueprintCompilerExtension_NoRegister(); \ public: \ DECLARE_CLASS2(UBlueprintCompilerExtension, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Kismet"), Z_Construct_UClass_UBlueprintCompilerExtension_NoRegister) \ DECLARE_SERIALIZER(UBlueprintCompilerExtension) #define FID_Engine_Source_Editor_Kismet_Public_BlueprintCompilerExtension_h_30_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UBlueprintCompilerExtension(UBlueprintCompilerExtension&&) = delete; \ UBlueprintCompilerExtension(const UBlueprintCompilerExtension&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(KISMET_API, UBlueprintCompilerExtension); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintCompilerExtension); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintCompilerExtension) \ KISMET_API virtual ~UBlueprintCompilerExtension(); #define FID_Engine_Source_Editor_Kismet_Public_BlueprintCompilerExtension_h_27_PROLOG #define FID_Engine_Source_Editor_Kismet_Public_BlueprintCompilerExtension_h_30_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Kismet_Public_BlueprintCompilerExtension_h_30_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Kismet_Public_BlueprintCompilerExtension_h_30_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBlueprintCompilerExtension; // ********** End Class UBlueprintCompilerExtension ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_Kismet_Public_BlueprintCompilerExtension_h PRAGMA_ENABLE_DEPRECATION_WARNINGS